Acoustic Guitar
Legendary
Type: Quick Use
Value: 7000
A playable acoustic guitar used to attract ARC's attention and impress other Raiders.
Live item values and rarity from the Metaforge ARC Raiders API.
Updated: 2026-08-01 14:49:01 UTC | Max value: 27500
Legendary
Type: Quick Use
Value: 7000
A playable acoustic guitar used to attract ARC's attention and impress other Raiders.
Common
Type: Quick Use
Value: 300
A serum that fully restores stamina and temporarily increases stamina regeneration
Rare
Type: Topside Material
Value: 640
Very valuable resource that drops from certain ARC enemies
Rare
Type: Refined Material
Value: 1750
Used to craft a wide range of items. Can be recycled into crafting materials.
Rare
Type: Advanced Material
Value: 1750
Mostly used to craft advanced weapons. Can be recycled into crafting materials.
Uncommon
Type: Nature
Value: 1000
A piece of an agave leaf. Can be used to regain a small amount of health.
Common
Type: Consumable
Value: 1800
A concoction that temporarily increases stamina regeneration, at a small initial cost to health.
Uncommon
Type: Trinket
Value: 2000
May be worth a few coins.
Rare
Type: Recyclable
Value: 1000
Can be recycled into crafting materials.
Uncommon
Type: Trinket
Value: 1000
A long, long way from home.
Common
Type: Key
Value: 0
Temporary security code to unlock the main gate.
Common
Type: Modification
Value: 640
Slightly reduces horizontal recoil.
Uncommon
Type: Modification
Value: 2000
Moderately reduces horizontal recoil.
Legendary
Type: Blueprint
Value: 5000
Lets you craft an Angled Grip II
Rare
Type: Modification
Value: 5000
Significantly reduces horizontal recoil.
Legendary
Type: Blueprint
Value: 5000
Lets you craft an Angled Grip III
Rare
Type: Refined Material
Value: 1000
Used to craft medical supplies. Can be recycled into chemicals.
Legendary
Type: Blueprint
Value: 5000
Lets you craft an Anvil - Has high damage output and headshot damage, but slow handling.
Uncommon
Type: Weapon
Value: 5000
Single-action hand cannon with high damage output and headshot damage, but slow handling.
Uncommon
Type: Weapon
Value: 7000
Single-action hand cannon with high damage output and headshot damage, but slow handling.
Uncommon
Type: Weapon
Value: 10000
Single-action hand cannon with high damage output and headshot damage, but slow handling.
Uncommon
Type: Weapon
Value: 13000
Single-action hand cannon with high damage output and headshot damage, but slow handling.
Legendary
Type: Modification
Value: 7000
Compatible with: Anvil - Tech mod for the Anvil that replaces its bullets with ones that split into 4 weaker projectiles.
Legendary
Type: Weapon
Value: 27500
Fires high velocity energy rounds.
Legendary
Type: Blueprint
Value: 5000
Lets you craft an Aphelion Rifle
Uncommon
Type: Nature
Value: 640
A sun ripe apricot. Can be consumed for a small amount of stamina.
Uncommon
Type: Topside Material
Value: 200
Obtained from ARC enemies or activities, or by recycling certain ARC parts. Used to craft components.
Rare
Type: Topside Material
Value: 1000
Obtained from ARC enemies or activities. Used to craft components. Can be recycled into ARC Alloy.
Rare
Type: Recyclable
Value: 1000
Obtained from ARC enemies or activities. Can be recycled into chemicals
Rare
Type: Recyclable
Value: 1000
Obtained from ARC enemies or activities. Can be recycled into rubber.
Rare
Type: Topside Material
Value: 1000
Obtained from ARC enemies or activities. Used to craft components. Can be recycled into ARC Alloy.
Rare
Type: Recyclable
Value: 1000
Obtained from ARC enemies or activities. Can be recycled into scrap metal.
Common
Type: Topside Material
Value: 270
Valuable resource that drops from all ARC enemies. Used to craft: Shield Recharger
Rare
Type: Recyclable
Value: 1000
Obtained from ARC enemies or activities. Can be recycled into plastic.
Rare
Type: Recyclable
Value: 1000
Obtained from ARC enemies and activities. Can be recycled into fabric.
Legendary
Type: Blueprint
Value: 5000
Has decent damage output and accuracy.
Uncommon
Type: Weapon
Value: 5500
Has decent damage output and accuracy.
Uncommon
Type: Weapon
Value: 8000
A 3-round burst assault rifle with decent damage output and accuracy.
Uncommon
Type: Weapon
Value: 11500
A 3-round burst assault rifle with decent damage output and accuracy.
Uncommon
Type: Weapon
Value: 15000
A 3-round burst assault rifle with decent damage output and accuracy.
Epic
Type: Recyclable
Value: 5000
Can be recycled into crafting materials.
Common
Type: Nature
Value: 100
A handful of seeds. Celeste might be looking for these.
Unknown
Type: Misc
Value: 0
Aviator outfit is a quest reward from Armored Transports.
Common
Type: Misc
Value: 0
Radio Renegade Bag Variant - Unlock by completing Power Out Quest.
Unknown
Type: Misc
Value: 0
Banana backpack charm from Medical Merchandise quest.
Common
Type: Quick Use
Value: 250
A medical item that gradually restores health over time.
Uncommon
Type: Quick Use
Value: 640
A deployable cover that can block incoming damage until it breaks.
Legendary
Type: Blueprint
Value: 5000
Lets you craft a Barricade Kit
Epic
Type: Recyclable
Value: 3000
A salvaged component from a Bastion unit. Can be recycled into crafting materials.
Uncommon
Type: Topside Material
Value: 250
Used to craft medical supplies. Can be recycled into scrap metal.
Legendary
Type: Blueprint
Value: 5000
Has slow fire rate and high damage output.
Epic
Type: Weapon
Value: 8000
Has slow fire rate and high damage output.
Epic
Type: Weapon
Value: 11000
Has slow fire rate and high damage output.
Epic
Type: Weapon
Value: 14000
Has slow fire rate and high damage output.
Epic
Type: Weapon
Value: 18000
Has slow rate of fire and high damage output.
Rare
Type: Recyclable
Value: 2000
Can be recycled into crafting materials.
Common
Type: Gadget
Value: 640
A basic pair of binoculars with two levels of magnification.
Rare
Type: Recyclable
Value: 2500
A critical control component from a Bison vehicle.
Unknown
Type: Misc
Value: 0
Maintain at least Rookie III rank in trials until season end.
Common
Type: Misc
Value: 0
A new cosmetic variant will be added to your collection for the Hiker backpack
Common
Type: Misc
Value: 0
A new cosmetic variant will be added to your collection. Complete Off the Radar Quest.
Rare
Type: Throwable
Value: 1600
A grenade that detonates on impact, covering an area in fire that deals damage over time.
Legendary
Type: Blueprint
Value: 5000
Lets you craft a Blaze Grenade
Rare
Type: Quick Use
Value: 1000
A laser trip wire that detonates a Blaze Grenade
Common
Type: Trinket
Value: 1000
A can of tuna, suspiciously bloated.
Rare
Type: Key
Value: 100
Unlocks certain cellar doors near the Blue Gate.
Rare
Type: Key
Value: 100
Unlocks a door by the Communication Tower near the Blue Gate
Epic
Type: Key
Value: 100
Unlocks a door to the confiscated goods area within the Blue Gate tunnels
Uncommon
Type: Key
Value: 100
Unlocks a door to one of the old village buildings near the Blue Gate.
Common
Type: Quick Use
Value: 150
A throwable chemical light that illuminates the area around it.
Legendary
Type: Blueprint
Value: 5000
Lets you craft a Blue Light Stick.
Common
Type: Misc
Value: 0
A new cosmetic variant will be added to your collection. Complete the Switching the Supply Quest.
Common
Type: Misc
Value: 0
A new cosmetic variant will be added to your collection.
Legendary
Type: Blueprint
Value: 5000
Lets you craft a Bobcat I
Epic
Type: Weapon
Value: 13000
Fully automatic SMG with high fire rate but low accuracy.
Epic
Type: Weapon
Value: 17000
Fully automatic SMG with high fire rate but low accuracy.
Epic
Type: Weapon
Value: 22000
Fully automatic SMG with high fire rate but low accuracy.
Epic
Type: Weapon
Value: 27000
Fully automatic SMG with high fire rate but low accuracy.
Epic
Type: Recyclable
Value: 5000
Can be recycled into crafting materials
Unknown
Type: Misc
Value: 0
Emote is rewarded for maintaining at least a Wildcard III rank in trials until the season end.
Epic
Type: Trinket
Value: 7000
The envy of every Speranzan. Proof that this world was once thriving and magical.
Unknown
Type: Misc
Value: 0
Maintain at least Tryhard III rank in Trials until the season end.
Rare
Type: Recyclable
Value: 1000
Can be recycled into crafting materials.
Rare
Type: Recyclable
Value: 2000
Can be recycled into crafting materials.
Uncommon
Type: Recyclable
Value: 270
Can be recycled into crafting materials.
Rare
Type: Recyclable
Value: 2000
Can be recycled into crafting materials.
Rare
Type: Recyclable
Value: 1000
Can be recycled into crafting materials.
Unknown
Type: Misc
Value: 0
Burgerboy backpack charm from Into The Fray quest.
Rare
Type: Key
Value: 100
Opens a locked room in the North West corner of the Hospital in Buried City on the Second Floor.
Uncommon
Type: Key
Value: 100
Unlocks a door in the J Kozma Ventures company building in Buried City
Uncommon
Type: Key
Value: 100
Unlocks certain apartment doors in Buried City
Epic
Type: Key
Value: 100
Unlocks the door to the Town Hall in Buried City
Legendary
Type: Blueprint
Value: 5000
Lets you craft a Burletta
Uncommon
Type: Weapon
Value: 2900
Semi-automatic pistol with decent damage output and accuracy. Can be fired as fast as you can pull the trigger.
Uncommon
Type: Weapon
Value: 5000
Semi-automatic pistol with decent damage output and accuracy. Can be fired as fast as you can pull the trigger.
Uncommon
Type: Weapon
Value: 7000
Semi-automatic pistol with decent damage output and accuracy. Can be fired as fast as you can pull the trigger.
Uncommon
Type: Weapon
Value: 10000
Semi-automatic pistol with decent damage output and accuracy. Can be fired as fast as you can pull the trigger.
Uncommon
Type: Recyclable
Value: 640
Can be recycled into crafting materials.
Common
Type: Trinket
Value: 640
After the grid fell candles became the preferred source of light for many. Unlike electricity, a good old candle will never fail you. Unless it's windy. Or raining. Or...
Uncommon
Type: Recyclable
Value: 640
Can be recycled into crafting materials.
Rare
Type: Nature
Value: 460
A waxy berry that grows only during a small window each year. People have depended on them to make candles, foods and medicine for ages.
Uncommon
Type: Recyclable
Value: 640
Can be recycled into crafting materials.
Uncommon
Type: Topside Material
Value: 300
Used to craft a wide range of items. Can be recycled into plastic.
Common
Type: Cosmetic
Value: 0
A set of cans that are a backpack attachment from the quest Safe Passage.
Legendary
Type: Blueprint
Value: 5000
Lets you craft a Canto SMG.
Rare
Type: Weapon
Value: 7000
Fully automatic submachine gun with a larger caliber.
Rare
Type: Weapon
Value: 10000
Fully automatic submachine gun with a larger caliber.
Rare
Type: Weapon
Value: 13000
Fully automatic submachine gun with a larger caliber.
Rare
Type: Weapon
Value: 17000
Fully automatic submachine gun with a larger caliber.
Uncommon
Type: Trinket
Value: 1000
At least a tiny bit more comfortable than your face.
Unknown
Type: Misc
Value: 0
Cheer Emote - Quest reward from The Right Tool
Common
Type: Basic Material
Value: 50
Used to craft medical supplies, explosives, and utility items.
Common
Type: Trinket
Value: 1000
The power to face a new day, one drip at a time.
Common
Type: Misc
Value: 0
Used to buy gear from Traders. Earned by selling loot and completing quests.
Rare
Type: Trinket
Value: 3000
This specialized footwear is adorned with vibrant ceremonial designs, and designed to anchor the wearer to the ground. It is thought to have belonged to ancient wanderers of great renown.
Epic
Type: Trinket
Value: 7000
This specialized footwear is adorned with vibrant ceremonial designs, and designed to anchor the wearer to the ground. It is thought to have belonged to ancient wanderers of great renown.
Legendary
Type: Trinket
Value: 10000
This specialized footwear is adorned with vibrant ceremonial designs, and designed to anchor the wearer to the ground. It is thought to have belonged to ancient wanderers of great renown.
Uncommon
Type: Augment
Value: 640
Basic combat augment. Supports stronger shields, but with limited backpack capacity and Quick Use slots.
Rare
Type: Augment
Value: 2000
A Combat augment is more focused on maneuverability than absorbing damage.
Epic
Type: Augment
Value: 5000
An improved version of the Combat II augment. Supports more shield types, and comes with extra space for grenades.
Legendary
Type: Blueprint
Value: 5000
An improved version of the Combat II augment. Supports more shield types and comes with extra space for grenades
Epic
Type: Augment
Value: 5000
A Combat augment more focused on maneuverability than absorbing damage.
Legendary
Type: Blueprint
Value: 5000
Lets you craft a Combat Mk. 3 (Flanking)
Rare
Type: Recyclable
Value: 1000
Can be recycled into crafting materials.
Common
Type: Modification
Value: 640
Slightly reduces per-shot dispersion.
Uncommon
Type: Modification
Value: 2000
Moderately reduces per-shot dispersion.
Legendary
Type: Blueprint
Value: 5000
Lets you craft a Compensator II
Rare
Type: Modification
Value: 5000
30% Reduced Max-Shot Dispersion
Legendary
Type: Blueprint
Value: 5000
Lets you craft a Compensator III
Epic
Type: Topside Material
Value: 3000
Used to craft advanced weapons.
Legendary
Type: Blueprint
Value: 5000
Used to craft advanced weapons.
Rare
Type: Recyclable
Value: 1000
Can be recycled into crafting materials.
Rare
Type: Recyclable
Value: 1000
Can be recycled into crafting materials.
Rare
Type: Recyclable
Value: 2000
Can be recycled into crafting materials.
Rare
Type: Recyclable
Value: 1000
Can be recycled into crafting materials.
Uncommon
Type: Quick Use
Value: 1200
A throwable emergency landing device, to soften some heavy landings.
Legendary
Type: Blueprint
Value: 5000
Lets you craft a Crash Mat.
Common
Type: Misc
Value: 0
Crimson Racer (Aviator Colour) is a quest reward from Communication Hideout
Uncommon
Type: Refined Material
Value: 270
Used to craft explosives. Can be recycled into crafting materials.
Uncommon
Type: Recyclable
Value: 270
Can be recycled into plastic parts.
Uncommon
Type: Recyclable
Value: 640
Can be recycled into ARC Alloy.
Common
Type: Recyclable
Value: 293
Can be recycled into crafting materials.
Common
Type: Recyclable
Value: 270
Can be recycled into crafting materials.
Rare
Type: Recyclable
Value: 1000
Can be recycled into crafting materials.
Common
Type: Recyclable
Value: 640
Can be recycled into crafting materials
Common
Type: Recyclable
Value: 0
Can be recycled into crafting materials.
Common
Type: Recyclable
Value: 2000
Can be recycled into ARC Alloy.
Common
Type: Recyclable
Value: 270
Can be recycled into crafting materials
Common
Type: Recyclable
Value: 270
Can be recycled into crafting materials.
Rare
Type: Key
Value: 100
Unlocks a door in the Controlled Access Zone on Dam Battlegrounds
Epic
Type: Key
Value: 100
Unlocks a door in the Control Centre Tower on the top floor.
Uncommon
Type: Key
Value: 100
Unlocks the Dam Staff Room in the Control Tower.
Uncommon
Type: Key
Value: 100
Unlocks a door in the Water Treatment Control building in The Dam.
Rare
Type: Key
Value: 100
Unlocks a door in the Testing Annex on Dam Battlegrounds.
Uncommon
Type: Quest Item
Value: 100
Location is currently unknown except that it is on Dam Battlegrounds.
Uncommon
Type: Trinket
Value: 2000
Some Raiders use it to practice dexterity. Others just like throwing things at other things.
Epic
Type: Quick Use
Value: 6000
A mine that deals damage to anything within its radius once the timer runs out
Legendary
Type: Blueprint
Value: 5000
Lets you craft a Deadline Mine
Rare
Type: Quick Use
Value: 1000
An injection that quickly revives downed raiders and restores some health.
Legendary
Type: Blueprint
Value: 5000
Lets you craft a Defibrillator
Uncommon
Type: Recyclable
Value: 1000
Just by looking at this, you too start to feel slightly deflated.
Uncommon
Type: Recyclable
Value: 640
Can be recycled into crafting materials.
Rare
Type: Recyclable
Value: 640
Can be recycled into crafting materials.
Uncommon
Type: Gadget
Value: 1000
These detectors seem to be able to locate foreign objects buried in the sands around Riven Tides, though their exact way of functioning is unknown.
Rare
Type: Recyclable
Value: 640
After all this time, you can still smell the goodness.
Legendary
Type: Weapon
Value: 27500
An experimental weapon that can either fire a wide short range blast, or be focused to fire a tight medium range beam of heat.
Legendary
Type: Blueprint
Value: 5000
Lets you craft a Dolabra Shotgun.
Rare
Type: Trinket
Value: 3000
Everything is a canvs to a creative child.
Common
Type: Quick Use
Value: 270
A locking mechanism that can be placed on large metal doors to limit access.
Legendary
Type: Blueprint
Value: 5000
A locking mechanism that can be placed on large metal doors to limit access.
Uncommon
Type: Recyclable
Value: 640
Obtained from ARC enemies or Activities. Can be recycled into plastic.
Uncommon
Type: Topside Material
Value: 300
Used to craft a wide range of items. Can be recycled into crafting materials
Uncommon
Type: Refined Material
Value: 640
Used to craft medical Supplies such as Herbal Bandage and Sterilized Bandage.
Uncommon
Type: Refined Material
Value: 640
Used to craft a wide range of items. Can be recycled into crafting materials.
Legendary
Type: Trinket
Value: 9996
An object of particular nomadic fixation, some believe that these legendary beasts of burden carried the Launch Towers into place.
Common
Type: Trinket
Value: 1000
Yes, it really is empty.
Rare
Type: Ammunition
Value: 200
Ammo used for energy weapons. One clip will fully charge a single weapon.
Legendary
Type: Weapon
Value: 27500
A high capacity experimental beam rifle.
Legendary
Type: Blueprint
Value: 5000
A high capacity experimental beam rifle.
Rare
Type: Trinket
Value: 3000
A marvel of ancient ingenuity, those with a penchant for stargazing may find the mesmerizing patterns oddly familiar.
Common
Type: Quest Item
Value: 0
A portable analyzer from the world before, complete with several spare tubes.
Epic
Type: Topside Material
Value: 2750
Used to craft a wide range of items.
Common
Type: Trinket
Value: 1000
Way pasta its prime.
Rare
Type: Recyclable
Value: 640
The filters are clogged with sand and noxious fumes. Long past its lifespan.
Rare
Type: Refined Material
Value: 1000
Used to craft explosives.
Rare
Type: Quick Use
Value: 1500
A proximity triggered mine that pops up and explodes, dealing damage to anything within its radius.
Legendary
Type: Blueprint
Value: 5000
Lets you craft an Explosive Mine
Uncommon
Type: Modification
Value: 1000
Slightly increases bullet velocity & distance until damage falloff.
Rare
Type: Modification
Value: 3000
Moderately increases bullet velocity & distance until damage faloff.
Legendary
Type: Blueprint
Value: 5000
Moderately increases bullet velocity & distance until damage falloff.
Epic
Type: Modification
Value: 5000
Significantly increases bullet velocity & distance until damage falloff.
Legendary
Type: Blueprint
Value: 5000
Lets you craft an Extended Barrel
Common
Type: Modification
Value: 640
Slightly extends the ammo capacity of the compatible weapons that use light ammo.
Uncommon
Type: Modification
Value: 2000
Moderately extends the ammo capacity of the compatible weapons that use light ammo.
Legendary
Type: Blueprint
Value: 5000
Lets you craft a Extended Light Mag II
Rare
Type: Modification
Value: 5000
Significantly extends the ammo capacity of the compatible weapons that use light ammo.
Legendary
Type: Blueprint
Value: 5000
Lets you craft a Extended Light Mag III
Common
Type: Modification
Value: 640
Slightly extends the ammo capacity of compatible weapons that use medium ammo.
Uncommon
Type: Modification
Value: 2000
Moderately extends the ammo capacity of compatible weapons that use medium ammo
Legendary
Type: Blueprint
Value: 5000
Lets you craft a Extended Medium Mag II
Rare
Type: Modification
Value: 5000
Significantly extends the ammo capacity of compatible weapons that use medium ammo.
Legendary
Type: Blueprint
Value: 5000
Lets you craft the Medium Mag III
Common
Type: Modification
Value: 640
Slightly extends the ammo capacity of compatible weapons that use shotgun ammo.
Uncommon
Type: Modification
Value: 2000
Moderately extends the ammo capacity of compatible weapons that use shotgun ammo.
Legendary
Type: Blueprint
Value: 5000
Lets you craft a Extended Shotgun Mag II - Moderately extends the ammo capacity of shotguns.
Rare
Type: Modification
Value: 5000
Significantly extends the ammo capacity of shotguns.
Legendary
Type: Blueprint
Value: 5000
Lets you craft a Extended Shotgun Mag III
Common
Type: Basic Material
Value: 50
Used to craft medical supplies and shields.
Common
Type: Misc
Value: 0
A new cosmetic variant will be added to your collection.
Common
Type: Trinket
Value: 640
A snapshot of the world before, faded by sunlight and time.
Epic
Type: Trinket
Value: 7000
Unlike the real one, this one fits in your pack
Common
Type: Weapon
Value: 475
Heavy break-action rifle. Packs a punch, but must be reloaded between every shot.
Common
Type: Weapon
Value: 1000
Heavy break-action rifle. Packs a punch, but must be reloaded between every shot.
Common
Type: Weapon
Value: 2000
Heavy break-action rifle. Packs a punch, but must be reloaded between every shot.
Common
Type: Weapon
Value: 2900
Heavy break-action rifle. Packs a punch, but must be reloaded between every shot.
Common
Type: Nature
Value: 1000
May be worth a few coins.
Rare
Type: Trinket
Value: 2000
May be worth a few coins.
Rare
Type: Trinket
Value: 3000
Perfect for telling the time, and showcasing that you're an exceedingly dignified person.
Common
Type: Misc
Value: 0
A new cosmetic will be added to your collection
Uncommon
Type: Recyclable
Value: 640
Can be recycled into ARC Alloy.
Common
Type: Quick Use
Value: 270
A device that sparks and pops in a pleasant manner.
Rare
Type: Recyclable
Value: 1000
Can be recycled into crafting materials.
Rare
Type: Quick Use
Value: 2000
A remotely triggered arrangement of dazzling fireworks, sure to put on a show
Legendary
Type: Blueprint
Value: 5000
Lets you craft a Fireworks Box
Uncommon
Type: Quick Use
Value: 640
A classic makeshift weapon, sure to leave scorch marks.
Rare
Type: Trinket
Value: 3000
Lovingly hand-painted by someone of great talent-clearly. Any guesses who?
Rare
Type: Recyclable
Value: 3000
Can be recycled into crafting materials
Common
Type: Trinket
Value: 0
A pungent key used to operate the Flushing Terminals in the tunnels below Spaceport
Epic
Type: Nature
Value: 4000
Can be recycled into crafting materials.
Common
Type: Augment
Value: 100
Basic augment for rookie Raiders, offering slightly more backpack space and carry capacity.
Rare
Type: Recyclable
Value: 3000
Can be recycled into crafting materials
Rare
Type: Recyclable
Value: 2000
Can be recycled into crafting materials.
Uncommon
Type: Quick Use
Value: 1800
A food item that moderately increases both health and stamina.
Rare
Type: Recyclable
Value: 640
Can be recycled into crafting materials.
Uncommon
Type: Recyclable
Value: 1000
It'll press garlic, olives, and probably many other things.
Common
Type: Quick Use
Value: 270
A grenade that emites lingering toxic cloud on impact, draining the stamina of any Raiders within its area of effect.
Common
Type: Quick Use
Value: 300
A laser trip wire that detonates a Gas Grenade
Common
Type: Quick Use
Value: 270
A proximity-triggered mine that pops up and deploys a gas cloud that rapidly drains stamina
Legendary
Type: Blueprint
Value: 5000
Lets you craft a Gas Mine
Epic
Type: Recyclable
Value: 3500
Can be recycled into crafting materials.
Uncommon
Type: Trinket
Value: 1000
Udderly adorable.
Unknown
Type: Misc
Value: 0
Radio Renegade cosmetic variant - unlocked by completing A Warm Place to Rest quest.
Common
Type: Misc
Value: 0
A new cosmetic variant will be added to your collection.
Uncommon
Type: Topside Material
Value: 300
Used to craft medical supplies.
Common
Type: Quick Use
Value: 150
A throwable chemical light that illuminates the area around it.
Legendary
Type: Blueprint
Value: 5000
Lets you craft a Green Light Stick.
Common
Type: Weapon
Value: 450
Single-action pistol with a built-in silencer. Great for stealth, but tricky in combat.
Common
Type: Weapon
Value: 1000
Single-action pistol with a built-in silencer. Great for stealth, but tricky in combat.
Common
Type: Weapon
Value: 2000
Single-action pistol with a built-in silencer. Great for stealth, but tricky in combat.
Common
Type: Weapon
Value: 2900
Single-action pistol with a built-in silencer. Great for stealth, but tricky in combat.
Unknown
Type: Misc
Value: 0
Maintain at least a Rookie II rank in trials until season end.
Rare
Type: Recyclable
Value: 1000
Can be recycled into crafting materials.
Common
Type: Ammunition
Value: 12
Heavy bullets used mainly with large-caliber weapons.
Rare
Type: Quick Use
Value: 1600
A grenade that detonates after a delay, dealing explosive damage in its radius.
Rare
Type: Topside Material
Value: 700
Used directly in crafting items of all tiers.
Legendary
Type: Blueprint
Value: 5000
Used directly in crafting items of all tiers.
Epic
Type: Shield
Value: 5500
A heavy shield that blocks a large portion of incoming damage, but carries a significant cost to mobility.
Common
Type: Misc
Value: 0
Radio Renegade Helmet Variant - Unlocks by completing Flickering Threat Quest
Uncommon
Type: Quick Use
Value: 640
An improvised medical item that gradually restores health over time.
Epic
Type: Modification
Value: 7000
Moderately reduces both vertical and horizontal recoil.
Rare
Type: Recyclable
Value: 1000
A control module used to operate Hornet drones or vehicles.
Uncommon
Type: Recyclable
Value: 640
Can be recycled into chemicals.
Legendary
Type: Blueprint
Value: 5000
Lets you craft an Hullcracker
Epic
Type: Weapon
Value: 10000
Fires explosive projectiles that only detonate when hitting ARC.
Epic
Type: Weapon
Value: 13000
Fires explosive projectiles that only detonate when hitting ARC
Epic
Type: Weapon
Value: 17000
Fires explosive projectiles that only detonate when hitting ARC
Epic
Type: Weapon
Value: 22000
Fires explosive projectiles that only detonate when hitting ARC
Rare
Type: Recyclable
Value: 1000
Can be recycled into crafting materials.
Uncommon
Type: Recyclable
Value: 640
It is theorized that scooping things was a favorite pastime in the world before.
Legendary
Type: Blueprint
Value: 5000
Lets you craft an Il Toro
Uncommon
Type: Weapon
Value: 5000
Pump-action shotgun with large bullet spread, sharp falloff, and high damage output.
Uncommon
Type: Weapon
Value: 7000
Pump-action shotgun with large bullet spread, sharp falloff, and high damage output.
Uncommon
Type: Weapon
Value: 10000
Pump-action shotgun with large bullet spread, sharp falloff, and high damage output.
Uncommon
Type: Weapon
Value: 13000
Pump-action shotgun with large bullet spread, sharp falloff, and high damage output.
Uncommon
Type: Recyclable
Value: 640
Obtained from ARC enemies or activities. Can be recycled into chemicals.
Rare
Type: Recyclable
Value: 1000
Can be recycled into crafting materials.
Rare
Type: Recyclable
Value: 1000
Can be recycled into crafting materials.
Rare
Type: Recyclable
Value: 1000
Can be recycled into crafting materials.
Epic
Type: Recyclable
Value: 6000
Can be recycled into Crafting Materials
Rare
Type: Quick Use
Value: 850
A proximity triggered mine that pops up and stuns anything within its radius.
Legendary
Type: Blueprint
Value: 5000
Lets you craft a Jolt Mine
Common
Type: Cosmetic
Value: 0
This is the Junior cosmetic outfit
Legendary
Type: Weapon
Value: 27500
A bolt-action sniper rifle with exceptional damage output and accuracy, but slow handling.
Legendary
Type: Blueprint
Value: 5000
Fires projectiles at an incredible velocity, capable of damaging multiple targets with one shot.
Common
Type: Weapon
Value: 840
Semi-automatic assault rifle. Quick and accurate, but has low bullet velocity and takes a long time reload.
Common
Type: Weapon
Value: 2000
Semi-automatic assault rifle. Quick and accurate, but has low bullet velocity and takes a long time reload.
Common
Type: Weapon
Value: 3000
Semi-automatic assault rifle. Quick and accurate, but has low bullet velocity and takes a long time reload.
Common
Type: Weapon
Value: 5000
Semi-automatic assault rifle. Quick and accurate, but has low bullet velocity and takes a long time reload.
Legendary
Type: Modification
Value: 7000
Moderately increases fire rate.
Rare
Type: Recyclable
Value: 2000
Can be recycled into crafting materials.
Epic
Type: Trinket
Value: 10000
Lance has personally planted a number of these around the Rust Belt, for some reason.
Common
Type: Quick Use
Value: 0
A deployable laser trip wire that detonates a Lure Grenade.
Rare
Type: Ammunition
Value: 250
Anti-ARC payloads used mainly by the Hullcracker
Epic
Type: Throwable
Value: 5000
Can be thrown to create a violent singularity
Uncommon
Type: Nature
Value: 640
Can be consumed for a small amount of stamina
Legendary
Type: Trinket
Value: 10000
A majestic sight in any era, this fierce merchant ship is indifferent to the aerodynamic benefits of fiberglass technology.
Common
Type: Trinket
Value: 0
A laser-based scanner used to detect the subtlest changer to the Earth's surface.
Common
Type: Ammunition
Value: 4
Light bullets used mainly with SMGs and light handguns. Such as Kettle, Stitcher, Burletta, Hairpin and Bobcat.
Uncommon
Type: Trinket
Value: 2000
Without light, life underground would be impossible.
Rare
Type: Topside Material
Value: 700
Assorted spare parts used for pistols and SMGs.
Legendary
Type: Blueprint
Value: 5000
Lets you craft Light Gun Parts
Common
Type: Quick Use
Value: 270
A grenade that detonates on impact, dealing explosive damage in a small radius.
Uncommon
Type: Shield
Value: 640
A lightweight shield that offers limited protection without severely impacting mobility.
Epic
Type: Modification
Value: 5000
Moderately improves ADS & draw speed.
Legendary
Type: Blueprint
Value: 5000
Lets you craft a Lightweight Stock
Common
Type: Quick Use
Value: 300
A grenade that pops a thick but small smoke cloud on impact, blocking visibility from ARC and other Raiders.
Uncommon
Type: Augment
Value: 640
Basic looting augment. More backpack slots and weight capacity, but low defensive and tactical capability.
Rare
Type: Augment
Value: 2000
Significantly increases looting potential; adds slots for trinkets.
Epic
Type: Augment
Value: 5000
A looting augment that swaps some carry capacity to increase survivability.
Epic
Type: Augment
Value: 5000
A looting augment that trades weight and utility for increased looting potential.
Legendary
Type: Blueprint
Value: 5000
Lets you craft the Looting Mk. 3 (Safekeeper) Augment.
Epic
Type: Augment
Value: 5000
A heavy-duty pack mule augment. Large weight capacity and large backpack space.
Legendary
Type: Blueprint
Value: 5000
A heavy-duty pack mule augment. Large weight capacity and large backpack space.
Uncommon
Type: Quick Use
Value: 1000
A noisy device that sticks to surfaces, distracting nearby ARC machines and drawing their fire.
Legendary
Type: Blueprint
Value: 5000
Lets you craft a Lure Grenade
Uncommon
Type: Quick Use
Value: 1000
A laser trip wire that detonates a Lure Grenade.
Uncommon
Type: Topside Material
Value: 300
Fun thing to put on a fridgerator.
Epic
Type: Refined Material
Value: 5500
Used to craft advanced weapons.
Epic
Type: Recyclable
Value: 6000
Can be recycled into crafting materials
Common
Type: Trinket
Value: 100
The scribbled writing on this business card almost obscures the logo of Marano's market.
Unknown
Type: Misc
Value: 0
Maintain Wildcard I trials rank until the season end.
Legendary
Type: Recyclable
Value: 11000
Can be recycled into crafting materials.
Uncommon
Type: Refined Material
Value: 640
Used to craft a wide range of items. Can be recycled into crafting materials.
Common
Type: Ammunition
Value: 6
Medium bullets used mainly with medium-caliber weapons. Such as Rattler, Tempest, Arpeggio, Renegade and Torrente.
Rare
Type: Topside Material
Value: 700
Assorted spare parts used for rifles.
Legendary
Type: Blueprint
Value: 5000
Lets you craft Medium Gun Parts
Rare
Type: Shield
Value: 2000
A standard shield that blocks a medium portion of incoming damage at a moderate cost to mobility.
Uncommon
Type: Recyclable
Value: 640
Can be recycled into metal parts.
Common
Type: Basic Material
Value: 75
Used to craft a wide range of items.
Rare
Type: Recyclable
Value: 3000
Can be recycled into crafting materials.
Rare
Type: Recyclable
Value: 3000
Can be recycled into crafting materials
Rare
Type: Refined Material
Value: 1750
Used to craft weapon mods. Can be recycled into crafting materials.
Rare
Type: Topside Material
Value: 500
Can be used to regain a small amount of health.
Rare
Type: Recyclable
Value: 2000
Can be recycled into crafting materials.
Uncommon
Type: Nature
Value: 1000
Can be consumed to regain a small amount of health.
Rare
Type: Trinket
Value: 3000
Perfect for relaxing nights at home, casual get-togethers, and private air and guitar concerts.
Rare
Type: Trinket
Value: 5000
Worth a small fortune.
Common
Type: Modification
Value: 640
Slightly reduces both vertical recoil & horizontal recoil.
Uncommon
Type: Modification
Value: 2000
Moderately reduces both vertical recoil & horizontal recoil.
Legendary
Type: Blueprint
Value: 5000
Lets you craft a Muzzle Brake II
Rare
Type: Modification
Value: 5000
Significantly reduces both vertical recoil & horizontal recoil.
Legendary
Type: Blueprint
Value: 5000
Lets you craft a Muzzle Brake III
Common
Type: Quick Use
Value: 640
A deployable proximity sensor that sounds an alarm when enemy raiders are detected.
Uncommon
Type: Recyclable
Value: 270
Can be recycled into metal parts.
Uncommon
Type: Topside Material
Value: 300
Used to craft weapons and explosives. Can be recycled into chemicals.
Uncommon
Type: Nature
Value: 640
Can be consumed for a small amount of stamina.
Unknown
Type: Misc
Value: 0
Orange camo color is unlocked for completing The Trifecta quest.
Legendary
Type: Blueprint
Value: 5000
Has reliable damage output and accuracy.
Rare
Type: Weapon
Value: 7000
A scoped bolt-action sniper rifle with reliable damage output and accuracy.
Rare
Type: Weapon
Value: 10000
A scoped bolt-action sniper rifle with reliable damage output and accuracy.
Rare
Type: Weapon
Value: 13000
A scoped bolt-action sniper rifle with reliable damage output and accuracy.
Rare
Type: Weapon
Value: 17000
A scoped bolt-action sniper rifle with reliable damage output and accuracy.
Epic
Type: Modification
Value: 5000
Significantly improves stability.
Legendary
Type: Blueprint
Value: 5000
Lets you craft a Padded Stock
Uncommon
Type: Trinket
Value: 2000
May be worth a few coins.
Common
Type: Misc
Value: 0
A new cosmetic variant will be added to your collection.
Uncommon
Type: Key
Value: 100
Unlocks the rear door of a patrol car
Unknown
Type: Misc
Value: 0
Rewarded for maintaining at least a Daredevil I rank in the trials until the season ends.
Epic
Type: Quick Use
Value: 5000
A gadget that allows the user to conceal themselves from ARC.
Common
Type: Key
Value: 0
Temporary security code to unlock the main gate.
Common
Type: Basic Material
Value: 60
Used to craft a wide range of items.
Rare
Type: Trinket
Value: 5000
Speranzans love to see who can build the tallest tower - before the tremors knock them down.
Rare
Type: Recyclable
Value: 1000
Can be recycled into crafting materials.
Uncommon
Type: Recyclable
Value: 640
Can be recycled into crafting materials.
Rare
Type: Recyclable
Value: 2000
Can be recycled into crafting materials.
Uncommon
Type: Trinket
Value: 2000
If you stand close and squint your eyes, it's like the world never came crumbling down.
Uncommon
Type: Trinket
Value: 2000
A piece of hand-crafted pottery.
Rare
Type: Recyclable
Value: 1000
Can be recycled into crafting materials.
Rare
Type: Recyclable
Value: 1000
Can be recycled into crafting materials.
Epic
Type: Gadget
Value: 10000
Reduces fall speed when used in the air, but has a wind-up time before reaching full force. Shuts down once out of power.
Legendary
Type: Blueprint
Value: 5000
Reduces fall speed when used in the air, but has a wind-up time before reaching full force. Shuts down once out of power.
Epic
Type: Advanced Material
Value: 4997
Used to open the Locked room near the Loading Bay. Also Used to craft shields. Can be recycled into crafting materials.
Uncommon
Type: Nature
Value: 640
Can be consumed for a small amount of stamina.
Rare
Type: Topside Material
Value: 500
Used in crafting.
Rare
Type: Recyclable
Value: 1000
Can be recycled into crafting materials.
Uncommon
Type: Quick Use
Value: 470
A proximity-triggered mine that pops up and knocks back anything within its radius
Legendary
Type: Blueprint
Value: 5000
Lets you craft a Pulse Mine
Legendary
Type: Recyclable
Value: 11000
Can be recycled into crafting materials. Used to craft: Equalizer, Jupiter
Rare
Type: Recyclable
Value: 1000
Can be recycled into crafting materials.
Rare
Type: Recyclable
Value: 3000
Can be recycled into crafting materials.
Unknown
Type: Misc
Value: 0
Radio Renegade outfit is given to you as a reward from the quest Switching The Supply
Rare
Type: Key
Value: 2000
Unlocks a Raider Hatch.
Common
Type: Key
Value: 0
Temporary security code to unlock the main gate.
Common
Type: Misc
Value: 0
Used to purchase decks and cosmetics
Rare
Type: Weapon
Value: 7000
Fires explosive projectiles that only detonate when hitting ARC.
Legendary
Type: Blueprint
Value: 5000
Fires explosive projectiles that only detonate when hitting ARC.
Rare
Type: Weapon
Value: 0
Fires explosive projectiles that only detonate when hitting ARC.
Rare
Type: Weapon
Value: 0
Fires explosive projectiles that only detonate when hitting ARC.
Rare
Type: Weapon
Value: 0
Fires explosive projectiles that only detonate when hitting ARC.
Legendary
Type: Blueprint
Value: 5000
Fully automatic assault rifle. A cheap offensive option, but has to be reloaded 2 bullets at a time.
Common
Type: Weapon
Value: 1750
Fully automatic assault rifle. A cheap offensive option, but has to be reloaded 2 bullets at a time.
Common
Type: Weapon
Value: 3000
Fully automatic assault rifle. A cheap offensive option, but has to be reloaded 2 bullets at a time.
Common
Type: Weapon
Value: 5000
Fully automatic assault rifle. A cheap offensive option, but has to be reloaded 2 bullets at a time.
Common
Type: Weapon
Value: 7000
Fully automatic assault rifle. A cheap offensive option, but has to be reloaded 2 bullets at a time.
Uncommon
Type: Quick Use
Value: 1000
A playable recorder used to attract ARC's attention and impress other Raiders.
Rare
Type: Trinket
Value: 5000
Valued for its fine craftmanship, and effortless ability to make your eyes pop.
Common
Type: Quick Use
Value: 150
A throwable chemical light that illuminates the area around it.
Legendary
Type: Blueprint
Value: 5000
Lets you craft a Red Light Stick.
Common
Type: Misc
Value: 0
A new cosmetic variant will be added to your collection.
Common
Type: Key
Value: 0
Temporary security code to unlock the main gate.
Rare
Type: Recyclable
Value: 1000
Can be recycled into crafting materials.
Common
Type: Quick Use
Value: 270
A deployable device that, when manually triggered, launches a Raider Distress Flare.
Legendary
Type: Blueprint
Value: 5000
Allows you to craft the Remote Raider Flare.
Rare
Type: Weapon
Value: 7000
Lever-action battle rifle with high damage output, accuracy, and headshot damage.
Rare
Type: Weapon
Value: 10000
Lever-action battle rifle with high damage output, accuracy, and headshot damage.
Rare
Type: Weapon
Value: 13000
Lever-action battle rifle with high damage output, accuracy, and headshot damage.
Rare
Type: Weapon
Value: 17000
Lever-action battle rifle with high damage output, accuracy, and headshot damage.
Common
Type: Nature
Value: 1000
Can be used to gradually restore a small amount of health over time.
Uncommon
Type: Recyclable
Value: 1000
A remnant of a time long lost, when it was fashionable to stand out.
Uncommon
Type: Key
Value: 100
Unlocks a door to the Classified Records room in the Port Authority Building at Riven Tides.
Uncommon
Type: Key
Value: 100
Unlocks a door in one of the Crane Houses at Riven Tides.
Common
Type: Key
Value: 100
Unlocks the door to one of Panorama Azzurro's many suites at Riven Tides.
Common
Type: Key
Value: 100
Unlocks the door to one of Panorama Azzurro's many suites at Riven Tides
Common
Type: Key
Value: 100
Unlocks the door to one of Panorama Azzurro's many suites at Riven Tides.
Common
Type: Key
Value: 100
Unlocks the door to one of Panorama Azzurro's many suites at Riven Tides.
Common
Type: Key
Value: 100
Unlocks the door to one of Panorama Azzurro's many suites at Riven Tides.
Common
Type: Key
Value: 100
Unlocks the door to one of Panorama Azzurro's many suites at Riven Tides
Common
Type: Key
Value: 100
Unlocks the door to one of Panorama Azzurro's many suites at Riven Tides.
Epic
Type: Key
Value: 100
Unlocks a door to the Secure Storage room in the Port Authority Building at Riven Tides
Epic
Type: Recyclable
Value: 5000
A salvaged component from a Rocketeer unit.
Rare
Type: Recyclable
Value: 2000
Can be recycled into crafting materials.
Uncommon
Type: Nature
Value: 640
May be worth a few coins.
Rare
Type: Topside Material
Value: 500
Used in crafting.
Rare
Type: Trinket
Value: 2000
May be worth a few coins.
Rare
Type: Recyclable
Value: 3000
Can be recycled into crafting materials.
Common
Type: Trinket
Value: 1000
Always there to lend an ear, should you need it.
Rare
Type: Recyclable
Value: 1000
Can be recycled into rubber parts.
Common
Type: Basic Material
Value: 50
Used to craft a wide range of items.
Rare
Type: Recyclable
Value: 2000
Can be recycled into crafting materials.
Common
Type: Recyclable
Value: 270
An augment ruined beyond repair
Uncommon
Type: Recyclable
Value: 640
Can be recycled into crafting materials.
Uncommon
Type: Recyclable
Value: 640
Can be recycled into crafting materials.
Uncommon
Type: Recyclable
Value: 640
Can be recycled into crafting materials.
Rare
Type: Recyclable
Value: 1000
Can be recycled into crafting materials.
Uncommon
Type: Recyclable
Value: 640
Can be recycled into crafting materials.
Uncommon
Type: Recyclable
Value: 640
Some rusted old bolts
Rare
Type: Recyclable
Value: 2000
Can be recycled into crafting materials.
Rare
Type: Recyclable
Value: 2000
Can be recycled into crafting material.
Rare
Type: Recyclable
Value: 1000
Can be recycled into metal parts.
Uncommon
Type: Recyclable
Value: 640
Obtained from ARC enemies and activities. Can be recycled into scrap metal.
Rare
Type: Recyclable
Value: 3000
Can be recycled into crafting materials.
Uncommon
Type: Quick Use
Value: 640
A homing grenade that targets a single nearby ARC dealing explosive damage on impact
Legendary
Type: Blueprint
Value: 5000
Lets you craft a Seeker Grenade
Rare
Type: Topside Material
Value: 500
Used to craft utility items and explosives. Can be recycled into scrap metal.
Rare
Type: Recyclable
Value: 2000
Can be recycled into crafting materials.
Uncommon
Type: Trinket
Value: 2000
Once thought to be a rudimentary spaceship prototype, it is claimed by the Nomads to be a sophisticated method for documenting one's travels.
Uncommon
Type: Quick Use
Value: 1000
A rhythmic instrument used to attract ARC's attention and impress other Raiders.
Uncommon
Type: Quick Use
Value: 520
A handheld repair kit that recharges a shield on use.
Common
Type: Ammunition
Value: 20
Shotgun shells used for shotguns.
Common
Type: Modification
Value: 640
Slightly reduces base dispersion.
Uncommon
Type: Modification
Value: 2000
Moderately reduces base dispersion.
Legendary
Type: Blueprint
Value: 5000
Lets you craft a Shotgun Choke II
Rare
Type: Modification
Value: 5000
Significantly reduces base dispersion. Compatible with: II Toro, Vulcano
Legendary
Type: Blueprint
Value: 5000
Lets you craft a Shotgun Choke III
Rare
Type: Material
Value: 700
Specialized components from shotgun-type weapons, used in crafting.
Epic
Type: Modification
Value: 5000
Moderately reduces the amount of noise produced when firing.
Legendary
Type: Blueprint
Value: 5000
Lets you craft a Shotgun Silencer. Moderately reduces the amount of noise produced when firing.
Rare
Type: Throwable
Value: 2100
A grenade that detonates after a delay, stunning enemies within its radius.
Legendary
Type: Blueprint
Value: 5000
Lets you craft a Showstopper.
Uncommon
Type: Throwable
Value: 800
A makeshift fuze grenade that bursts into razor-sharp fragments upon detonation.
Rare
Type: Recyclable
Value: 3000
Can be recycled into crafting materials.
Rare
Type: Recyclable
Value: 3000
Can be recycled into crafting materials.
Uncommon
Type: Modification
Value: 2000
Slightly reduces the amount of noise produced when firing.
Legendary
Type: Blueprint
Value: 5000
Lets you craft a Silencer I
Rare
Type: Modification
Value: 5000
Moderately reduces the amount of noise produced when firing. Compatible with: Rattler, Ferro, Tempest, Arpeggio, Bettina.
Legendary
Type: Blueprint
Value: 5000
Lets you craft a Silencer II
Epic
Type: Modification
Value: 7000
Significantly reduces the amount of noise produced when firing.
Rare
Type: Trinket
Value: 3000
A shining, shimmering set of refinement and elegance.
Uncommon
Type: Topside Material
Value: 330
Used to craft weapons. Can be recycled into scrap metal.
Epic
Type: Trinket
Value: 7000
With the Mediterranean sun glistening off its hull, this vibrant yacht is the timeless epitome of saltwater splendour.
Rare
Type: Recyclable
Value: 1000
A grenade that creates a lingering smoke cloud on impact, blocking visibility from other Raiders.
Legendary
Type: Blueprint
Value: 5000
Lets you craft a Smoke Grenade
Rare
Type: Quick Use
Value: 640
A laser trip wire that detonates a Smoke Grenade.
Uncommon
Type: Quick Use
Value: 800
A grenade that sticks to surfaces, dealing explosive damage after a short delay.
Legendary
Type: Quick Use
Value: 14000
A gadget that allows the user to scale structures and cover large distances.
Legendary
Type: Blueprint
Value: 5000
Lets you craft a Snap Hook
Uncommon
Type: Recyclable
Value: 2000
Gathered from ARC Snitches. Can be recycled into ARC Alloy.
Common
Type: Nature
Value: 10
A compact snowball fashioned out of the most malleable and aerodynamic snow.
Rare
Type: Key
Value: 100
Unlocks a door in the Container Storage in Spaceport
Rare
Type: Key
Value: 100
Unlocks a door to the Ground Control Tower in Spaceport
Uncommon
Type: Key
Value: 100
Unlocks a door to the Trench Towers in Spaceport
Uncommon
Type: Key
Value: 100
Unlocks a door in the Shipping Warehouse in Spaceport
Rare
Type: Topside Material
Value: 500
Used in crafting.
Rare
Type: Recyclable
Value: 3000
Can be recycled into crafting materials
Epic
Type: Recyclable
Value: 3500
Can be recycled into crafting materials
Uncommon
Type: Recyclable
Value: 1000
Can be recycled into crafting materials
Rare
Type: Recyclable
Value: 2000
Can be recycled into crafting materials.
Common
Type: Modification
Value: 640
Slightly improves dispersion & recoil recovery time. Compatible with: Rattler, Ferro, Arpeggio, Bettina, Kettle.
Uncommon
Type: Modification
Value: 2000
Moderately improves dispersion & recoil recovery time.
Legendary
Type: Blueprint
Value: 5000
Lets you craft a Stable Stock II
Rare
Type: Modification
Value: 5000
Significantly improves dispersion & recoil recovery time.
Legendary
Type: Blueprint
Value: 5000
Lets you craft a Stable Stock III
Common
Type: Quest Item
Value: 0
A stack of movie tapes, sure to please even the most pedantic of cinephines.
Rare
Type: Trinket
Value: 3000
A small decorative statuette.
Uncommon
Type: Topside Material
Value: 300
A tightly wound coil of metal. Used to craft a wide range of items. Can be recycled into scrap metal.
Epic
Type: Key
Value: 100
Unlocks a door in the Archives in Stella Montis
Uncommon
Type: Key
Value: 100
Unlocks a door in Assembly in Stella Montis
Uncommon
Type: Key
Value: 100
Unlocks a door in Medical Research in Stella Montis
Rare
Type: Key
Value: 100
Unlocks a door in the Security Checkpoint in Stella Montis
Rare
Type: Quick Use
Value: 2000
A medical item that gradually restores a large amount health over time.
Common
Type: Weapon
Value: 800
Full automatic SMG. Deals good damage, but has quite a low fire-rate and can be hard to control.
Common
Type: Weapon
Value: 2000
Full automatic SMG. Deals good damage, but has quite a low fire-rate and can be hard to control.
Common
Type: Weapon
Value: 3000
Full automatic SMG. Deals good damage, but has quite a low fire-rate and can be hard to control.
Common
Type: Weapon
Value: 5000
Full automatic SMG. Deals good damage, but has quite a low fire-rate and can be hard to control.
Unknown
Type: Misc
Value: 0
Complete the quest The Root Of The Matter to get this charm.
Rare
Type: Deployable
Value: 0
A deployable device that periodically electrifies the area around itself and briefly stuns anything caught within it.
Legendary
Type: Blueprint
Value: 5000
Lets you craft a Surge Coil.
Rare
Type: Quick Use
Value: 1200
A handkeld kit that recharges a shield
Rare
Type: Recyclable
Value: 1000
Can be recycled into crafting materials.
Rare
Type: Topside Material
Value: 700
Used to craft utility items and explosives. Can be recycled into chemicals.
Rare
Type: Topside Material
Value: 500
A sterile syringe for medical use. Used to craft medical supplies. Can be recycled into plastic.
Uncommon
Type: Augment
Value: 640
Basic tactical augment. More Quick Use slots for more tactical choice, but limited survivability and slightly lower looting potential.
Rare
Type: Augment
Value: 2000
Adds more backpack space and an extra utility item slot.
Epic
Type: Augment
Value: 5000
A defence-focused augment for keeping shields topped up.
Legendary
Type: Blueprint
Value: 5000
a defense-focused augment for keeping Shields topped up
Epic
Type: Augment
Value: 5000
A healing-focused augment which adds extra slots for healing items.
Legendary
Type: Blueprint
Value: 5000
A healing-focused augment which adds extra slots for healing items.
Epic
Type: Augment
Value: 5000
A tactical augment focused on utility over defense and looting.
Legendary
Type: Blueprint
Value: 5000
Lets you craft Tactical MK. 3 (Revival) Blueprint.
Epic
Type: Augment
Value: 5000
An upgraded version of the Tactical MK.2 augment, adding expanded capacity across the board.
Legendary
Type: Blueprint
Value: 5000
An upgraded version of the Tactical MK. 2 augment, adding expanded capacity across the board.
Rare
Type: Quick Use
Value: 1000
A grenade that detonates after a delay, tagging Raiders and ARC enemies in an area, allowing you to briefly track their location.
Legendary
Type: Blueprint
Value: 5000
Lets you craft a Tagging Grenade
Common
Type: Misc
Value: 0
A new cosmetic variant will be added to your collection.
Uncommon
Type: Recyclable
Value: 640
Obtained from ARC enemies or activities. Can be recycled into fabric.
Uncommon
Type: Recyclable
Value: 640
Can be recycled into fabric.
Rare
Type: Recyclable
Value: 3000
Can be recycled into crafting materials
Epic
Type: Trinket
Value: 0
A marvel of ancient ingenuity, those with a penchant for stargazing may find the mesmerizing patterns oddly familiar.
Legendary
Type: Blueprint
Value: 5000
Lets you craft a Tempest
Epic
Type: Weapon
Value: 13000
Fully automatic assault rifle with moderate fire rate and accuracy.
Epic
Type: Weapon
Value: 17000
Fully automatic assault rifle with moderate fire rate and accuracy.
Epic
Type: Weapon
Value: 22000
Fully automatic assault rifle with moderate fire rate and accuracy.
Epic
Type: Weapon
Value: 27000
Fully automatic assault rifle with moderate fire rate and accuracy.
Rare
Type: Recyclable
Value: 1000
Can be recycled into crafting materials.
Uncommon
Type: Recyclable
Value: 640
The explosive pod from a Tick. Can be recycled into ARC Alloy.
Rare
Type: Recyclable
Value: 1000
Can be recycled into crafting materials.
Uncommon
Type: Material
Value: 300
A plant used to craft medical supplies.
Rare
Type: Recyclable
Value: 640
A tattered piece of cloth.
Common
Type: Trinket
Value: 1000
What pages remain speak of chosen heroes, vampires, and lots of longing glances.
Legendary
Type: Blueprint
Value: 5000
Lets you craft a Torrente
Rare
Type: Weapon
Value: 7000
Has large ammo capacity, but is only accurate while crouched.
Rare
Type: Weapon
Value: 10000
Has large ammo capacity, but is only accurate while crouched.
Rare
Type: Weapon
Value: 13000
Has large ammo capacity, but is only accurate while crouched.
Rare
Type: Weapon
Value: 15000
Has large ammo capacity, but is only accurate while crouched.
Rare
Type: Quick Use
Value: 2200
A grenade that emits a trail of flammable gas along its path, causing an explosive chain reaction when it ignites.
Legendary
Type: Blueprint
Value: 5000
Lets you craft a Trailblazer Grenade
Common
Type: Trinket
Value: 1000
Hand-crafted with full underbody detailing, these models offer a surprisingly intricate schematic of pre-Exodus locomotion.
Rare
Type: Quick Use
Value: 1000
A remote-detonated grenade that can stick to surfaces and ARC, dealing explosive damage when triggered.
Legendary
Type: Blueprint
Value: 5000
Lets you craft a Trigger Nade
Uncommon
Type: Trinket
Value: 1000
It quietly dreams of taking to the skies with its brethren.
Epic
Type: Recyclable
Value: 5000
Can be recycled into crafting materials.
Rare
Type: Recyclable
Value: 2000
Can be recycled into crafting materials.
Uncommon
Type: Trinket
Value: 1000
A spirited up-and-comer, this two-master has been known to sail ever so slightly beyond the horizon.
Rare
Type: Recyclable
Value: 2000
Can be recycled into crafting materials.
Epic
Type: Recyclable
Value: 6000
Can be recycled into crafting materials.
Rare
Type: Trinket
Value: 3000
A decorative vase, possibly valuable.
Rare
Type: Trinket
Value: 3000
Optimized for performance, this marvel of technology sure hopes you weren't planning on packing a particularly elaborate lunch
Legendary
Type: Blueprint
Value: 5000
Lets you craft a Venator. Fires two shots at a time.
Rare
Type: Weapon
Value: 7000
Semi-automatic pistol. Fires two shots at a time.
Rare
Type: Weapon
Value: 10000
Semi-automatic pistol. Fires two shots at a time.
Rare
Type: Weapon
Value: 13000
Semi-automatic pistol. Fires two shots at a time
Rare
Type: Weapon
Value: 17000
Semi-automatic pistol. Fires two shots at a time
Common
Type: Modification
Value: 640
Slightly reduces vertical recoil.
Uncommon
Type: Modification
Value: 2000
Moderately reduces vertical recoil.
Legendary
Type: Blueprint
Value: 5000
Lets you craft a Vertical Grip II
Rare
Type: Modification
Value: 5000
Significantly reduces vertical recoil.
Legendary
Type: Blueprint
Value: 5000
Lets you craft a Vertical Grip III
Uncommon
Type: Trinket
Value: 2000
The envy of every Raider. Like sleeping on an especially ergonomic cloud.
Uncommon
Type: Trinket
Value: 2000
A harmonious artifact of the three-way symmetry, some Nomads believe this to be an ancient reliquary honoring the lunar, the solar and the terrestrial.
Rare
Type: Quick Use
Value: 2000
A medical item that restores a large amount of health.
Legendary
Type: Blueprint
Value: 5000
Lets you craft a Vita Shot - A medical item that restores a large amount of health.
Epic
Type: Quick Use
Value: 3400
A medical item that continuously restores health during use. Can be used on yourself or your allies.
Legendary
Type: Blueprint
Value: 5000
Lets you craft a Vita Spray
Common
Type: Misc
Value: 270
Can be thrown.
Rare
Type: Topside Material
Value: 500
A device that adjusts electrical voltage for various crafting purposes.
Legendary
Type: Blueprint
Value: 5000
Allows you to craft the Vulcano.
Epic
Type: Weapon
Value: 10000
Semi-automatic shotgun with good bullet spread but sharp falloff.
Epic
Type: Weapon
Value: 13000
Semi-automatic shotgun with good bullet spread but sharp falloff.
Epic
Type: Weapon
Value: 17000
Semi-automatic shotgun with good bullet spread but sharp falloff
Epic
Type: Weapon
Value: 22000
Semi-automatic shotgun with good bullet spread but sharp falloff
Common
Type: Misc
Value: 0
This is the Warden cosmetic outfit
Rare
Type: Recyclable
Value: 640
A control module used to operate Wasp drones or vehicles. Can be recycled into ARC Alloy.
Rare
Type: Recyclable
Value: 1000
Can be recycled into crafting materials.
Rare
Type: Recyclable
Value: 1000
Can be recycled into crafting materials.
Common
Type: Quick Use
Value: 640
A deployable white flag.
Legendary
Type: Blueprint
Value: 5000
A deployable white flag.
Common
Type: Misc
Value: 0
A new cosmetic variant will be added to your collection
Common
Type: Trinket
Value: 1000
Undaunted in the face of its larger brethren, this nimble one-master has been known to brave even the most just-above-average of waves.
Uncommon
Type: Topside Material
Value: 200
A bundle of old wires. Used to craft a wide range of items. Can be recycled into scrap metal.
Epic
Type: Quick Use
Value: 6000
A grenade that scatters into multiple homing missiles, each one targeting ARC and dealing explosive damage on impact.
Legendary
Type: Blueprint
Value: 5000
Lets you craft a Wolfpack
Common
Type: Quick Use
Value: 150
A throwable chemical light that illuminates the area around it.
Legendary
Type: Blueprint
Value: 5000
Lets you craft a Yellow Light Stick
Common
Type: Misc
Value: 0
A new cosmetic variant will be added to your collection.
Rare
Type: Quick Use
Value: 1000
A deployable zipline that allows you to quickly move between two locations.