ARC Raiders Items

Live item values and rarity from the Metaforge ARC Raiders API.

Updated: 2026-08-01 14:49:01 UTC | Max value: 27500

Acoustic Guitar

Acoustic Guitar

Legendary

Type: Quick Use

Value: 7000

A playable acoustic guitar used to attract ARC's attention and impress other Raiders.

Adrenaline Shot

Adrenaline Shot

Common

Type: Quick Use

Value: 300

A serum that fully restores stamina and temporarily increases stamina regeneration

Advanced ARC Powercell

Advanced ARC Powercell

Rare

Type: Topside Material

Value: 640

Very valuable resource that drops from certain ARC enemies

Advanced Electrical Components

Advanced Electrical Components

Rare

Type: Refined Material

Value: 1750

Used to craft a wide range of items. Can be recycled into crafting materials.

Advanced Mechanical Components

Advanced Mechanical Components

Rare

Type: Advanced Material

Value: 1750

Mostly used to craft advanced weapons. Can be recycled into crafting materials.

Agave

Agave

Uncommon

Type: Nature

Value: 1000

A piece of an agave leaf. Can be used to regain a small amount of health.

Agave Juice

Agave Juice

Common

Type: Consumable

Value: 1800

A concoction that temporarily increases stamina regeneration, at a small initial cost to health.

Air Freshener

Air Freshener

Uncommon

Type: Trinket

Value: 2000

May be worth a few coins.

Alarm Clock

Alarm Clock

Rare

Type: Recyclable

Value: 1000

Can be recycled into crafting materials.

Alien Duck

Alien Duck

Uncommon

Type: Trinket

Value: 1000

A long, long way from home.

Ancient Fort Security Code

Ancient Fort Security Code

Common

Type: Key

Value: 0

Temporary security code to unlock the main gate.

Angled Grip I

Angled Grip I

Common

Type: Modification

Value: 640

Slightly reduces horizontal recoil.

Angled Grip II

Angled Grip II

Uncommon

Type: Modification

Value: 2000

Moderately reduces horizontal recoil.

Angled Grip II Blueprint

Angled Grip II Blueprint

Legendary

Type: Blueprint

Value: 5000

Lets you craft an Angled Grip II

Angled Grip III

Angled Grip III

Rare

Type: Modification

Value: 5000

Significantly reduces horizontal recoil.

Angled Grip III Blueprint

Angled Grip III Blueprint

Legendary

Type: Blueprint

Value: 5000

Lets you craft an Angled Grip III

Antiseptic

Antiseptic

Rare

Type: Refined Material

Value: 1000

Used to craft medical supplies. Can be recycled into chemicals.

Anvil Blueprint

Anvil Blueprint

Legendary

Type: Blueprint

Value: 5000

Lets you craft an Anvil - Has high damage output and headshot damage, but slow handling.

Anvil I

Anvil I

Uncommon

Type: Weapon

Value: 5000

Single-action hand cannon with high damage output and headshot damage, but slow handling.

Anvil II

Anvil II

Uncommon

Type: Weapon

Value: 7000

Single-action hand cannon with high damage output and headshot damage, but slow handling.

Anvil III

Anvil III

Uncommon

Type: Weapon

Value: 10000

Single-action hand cannon with high damage output and headshot damage, but slow handling.

Anvil IV

Anvil IV

Uncommon

Type: Weapon

Value: 13000

Single-action hand cannon with high damage output and headshot damage, but slow handling.

Anvil Splitter

Anvil Splitter

Legendary

Type: Modification

Value: 7000

Compatible with: Anvil - Tech mod for the Anvil that replaces its bullets with ones that split into 4 weaker projectiles.

Aphelion Rifle

Aphelion Rifle

Legendary

Type: Weapon

Value: 27500

Fires high velocity energy rounds.

Aphelion Rifle Blueprint

Aphelion Rifle Blueprint

Legendary

Type: Blueprint

Value: 5000

Lets you craft an Aphelion Rifle

Apricot

Apricot

Uncommon

Type: Nature

Value: 640

A sun ripe apricot. Can be consumed for a small amount of stamina.

ARC Alloy

ARC Alloy

Uncommon

Type: Topside Material

Value: 200

Obtained from ARC enemies or activities, or by recycling certain ARC parts. Used to craft components.

ARC Circuitry

ARC Circuitry

Rare

Type: Topside Material

Value: 1000

Obtained from ARC enemies or activities. Used to craft components. Can be recycled into ARC Alloy.

ARC Coolant

ARC Coolant

Rare

Type: Recyclable

Value: 1000

Obtained from ARC enemies or activities. Can be recycled into chemicals

ARC Flex Rubber

ARC Flex Rubber

Rare

Type: Recyclable

Value: 1000

Obtained from ARC enemies or activities. Can be recycled into rubber.

ARC Motion Core

ARC Motion Core

Rare

Type: Topside Material

Value: 1000

Obtained from ARC enemies or activities. Used to craft components. Can be recycled into ARC Alloy.

ARC Performance Steel

ARC Performance Steel

Rare

Type: Recyclable

Value: 1000

Obtained from ARC enemies or activities. Can be recycled into scrap metal.

ARC Powercell

ARC Powercell

Common

Type: Topside Material

Value: 270

Valuable resource that drops from all ARC enemies. Used to craft: Shield Recharger

ARC Synthetic Resin

ARC Synthetic Resin

Rare

Type: Recyclable

Value: 1000

Obtained from ARC enemies or activities. Can be recycled into plastic.

ARC Thermo Lining

ARC Thermo Lining

Rare

Type: Recyclable

Value: 1000

Obtained from ARC enemies and activities. Can be recycled into fabric.

Arpeggio Blueprint

Arpeggio Blueprint

Legendary

Type: Blueprint

Value: 5000

Has decent damage output and accuracy.

Arpeggio I

Arpeggio I

Uncommon

Type: Weapon

Value: 5500

Has decent damage output and accuracy.

Arpeggio II

Arpeggio II

Uncommon

Type: Weapon

Value: 8000

A 3-round burst assault rifle with decent damage output and accuracy.

Arpeggio III

Arpeggio III

Uncommon

Type: Weapon

Value: 11500

A 3-round burst assault rifle with decent damage output and accuracy.

Arpeggio IV

Arpeggio IV

Uncommon

Type: Weapon

Value: 15000

A 3-round burst assault rifle with decent damage output and accuracy.

Assessor Matrix

Assessor Matrix

Epic

Type: Recyclable

Value: 5000

Can be recycled into crafting materials.

Assorted Seeds

Assorted Seeds

Common

Type: Nature

Value: 100

A handful of seeds. Celeste might be looking for these.

Aviator (Outfit)

Aviator (Outfit)

Unknown

Type: Misc

Value: 0

Aviator outfit is a quest reward from Armored Transports.

Bag (Radio Renegade Variant)

Bag (Radio Renegade Variant)

Common

Type: Misc

Value: 0

Radio Renegade Bag Variant - Unlock by completing Power Out Quest.

Banana (Backpack Charm)

Banana (Backpack Charm)

Unknown

Type: Misc

Value: 0

Banana backpack charm from Medical Merchandise quest.

Bandage

Bandage

Common

Type: Quick Use

Value: 250

A medical item that gradually restores health over time.

Barricade Kit

Barricade Kit

Uncommon

Type: Quick Use

Value: 640

A deployable cover that can block incoming damage until it breaks.

Barricade Kit Blueprint

Barricade Kit Blueprint

Legendary

Type: Blueprint

Value: 5000

Lets you craft a Barricade Kit

Bastion Cell

Bastion Cell

Epic

Type: Recyclable

Value: 3000

A salvaged component from a Bastion unit. Can be recycled into crafting materials.

Battery

Battery

Uncommon

Type: Topside Material

Value: 250

Used to craft medical supplies. Can be recycled into scrap metal.

Bettina Blueprint

Bettina Blueprint

Legendary

Type: Blueprint

Value: 5000

Has slow fire rate and high damage output.

Bettina I

Bettina I

Epic

Type: Weapon

Value: 8000

Has slow fire rate and high damage output.

Bettina II

Bettina II

Epic

Type: Weapon

Value: 11000

Has slow fire rate and high damage output.

Bettina III

Bettina III

Epic

Type: Weapon

Value: 14000

Has slow fire rate and high damage output.

Bettina IV

Bettina IV

Epic

Type: Weapon

Value: 18000

Has slow rate of fire and high damage output.

Bicycle Pump

Bicycle Pump

Rare

Type: Recyclable

Value: 2000

Can be recycled into crafting materials.

Binoculars

Binoculars

Common

Type: Gadget

Value: 640

A basic pair of binoculars with two levels of magnification.

Bison Driver

Bison Driver

Rare

Type: Recyclable

Value: 2500

A critical control component from a Bison vehicle.

Black Eye (Face Style)

Black Eye (Face Style)

Unknown

Type: Misc

Value: 0

Maintain at least Rookie III rank in trials until season end.

Black (Hiker Colour)

Black (Hiker Colour)

Common

Type: Misc

Value: 0

A new cosmetic variant will be added to your collection for the Hiker backpack

Black & White (Origin Color)

Black & White (Origin Color)

Common

Type: Misc

Value: 0

A new cosmetic variant will be added to your collection. Complete Off the Radar Quest.

Blaze Grenade

Blaze Grenade

Rare

Type: Throwable

Value: 1600

A grenade that detonates on impact, covering an area in fire that deals damage over time.

Blaze Grenade Blueprint

Blaze Grenade Blueprint

Legendary

Type: Blueprint

Value: 5000

Lets you craft a Blaze Grenade

Blaze Grenade Trap

Blaze Grenade Trap

Rare

Type: Quick Use

Value: 1000

A laser trip wire that detonates a Blaze Grenade

Bloated Tuna Can

Bloated Tuna Can

Common

Type: Trinket

Value: 1000

A can of tuna, suspiciously bloated.

Blue Gate Cellar Key

Blue Gate Cellar Key

Rare

Type: Key

Value: 100

Unlocks certain cellar doors near the Blue Gate.

Blue Gate Communication Tower Key

Blue Gate Communication Tower Key

Rare

Type: Key

Value: 100

Unlocks a door by the Communication Tower near the Blue Gate

Blue Gate Confiscation Room Key

Blue Gate Confiscation Room Key

Epic

Type: Key

Value: 100

Unlocks a door to the confiscated goods area within the Blue Gate tunnels

Blue Gate Village Key

Blue Gate Village Key

Uncommon

Type: Key

Value: 100

Unlocks a door to one of the old village buildings near the Blue Gate.

Blue Light Stick

Blue Light Stick

Common

Type: Quick Use

Value: 150

A throwable chemical light that illuminates the area around it.

Blue Light Stick Blueprint

Blue Light Stick Blueprint

Legendary

Type: Blueprint

Value: 5000

Lets you craft a Blue Light Stick.

Blue (Radio Renegade Color)

Blue (Radio Renegade Color)

Common

Type: Misc

Value: 0

A new cosmetic variant will be added to your collection. Complete the Switching the Supply Quest.

Blue Yellow (Aviator Color)

Blue Yellow (Aviator Color)

Common

Type: Misc

Value: 0

A new cosmetic variant will be added to your collection.

Bobcat Blueprint

Bobcat Blueprint

Legendary

Type: Blueprint

Value: 5000

Lets you craft a Bobcat I

Bobcat I

Bobcat I

Epic

Type: Weapon

Value: 13000

Fully automatic SMG with high fire rate but low accuracy.

Bobcat II

Bobcat II

Epic

Type: Weapon

Value: 17000

Fully automatic SMG with high fire rate but low accuracy.

Bobcat III

Bobcat III

Epic

Type: Weapon

Value: 22000

Fully automatic SMG with high fire rate but low accuracy.

Bobcat IV

Bobcat IV

Epic

Type: Weapon

Value: 27000

Fully automatic SMG with high fire rate but low accuracy.

Bombardier Cell

Bombardier Cell

Epic

Type: Recyclable

Value: 5000

Can be recycled into crafting materials

Bow and Arrow (Emote)

Bow and Arrow (Emote)

Unknown

Type: Misc

Value: 0

Emote is rewarded for maintaining at least a Wildcard III rank in trials until the season end.

Breathtaking Snow Globe

Breathtaking Snow Globe

Epic

Type: Trinket

Value: 7000

The envy of every Speranzan. Proof that this world was once thriving and magical.

Briefcase (Backpack Attachment)

Briefcase (Backpack Attachment)

Unknown

Type: Misc

Value: 0

Maintain at least Tryhard III rank in Trials until the season end.

Broken Flashlight

Broken Flashlight

Rare

Type: Recyclable

Value: 1000

Can be recycled into crafting materials.

Broken Guidance System

Broken Guidance System

Rare

Type: Recyclable

Value: 2000

Can be recycled into crafting materials.

Broken Handcuffs

Broken Handcuffs

Uncommon

Type: Recyclable

Value: 270

Can be recycled into crafting materials.

Broken Handheld Radio

Broken Handheld Radio

Rare

Type: Recyclable

Value: 2000

Can be recycled into crafting materials.

Broken Taser

Broken Taser

Rare

Type: Recyclable

Value: 1000

Can be recycled into crafting materials.

Burgerboy (Backpack Charm)

Burgerboy (Backpack Charm)

Unknown

Type: Misc

Value: 0

Burgerboy backpack charm from Into The Fray quest.

Buried City Hospital Key

Buried City Hospital Key

Rare

Type: Key

Value: 100

Opens a locked room in the North West corner of the Hospital in Buried City on the Second Floor.

Buried City JKV Employee Access Card

Buried City JKV Employee Access Card

Uncommon

Type: Key

Value: 100

Unlocks a door in the J Kozma Ventures company building in Buried City

Buried City Residential Master Key

Buried City Residential Master Key

Uncommon

Type: Key

Value: 100

Unlocks certain apartment doors in Buried City

Buried City Town Hall Key

Buried City Town Hall Key

Epic

Type: Key

Value: 100

Unlocks the door to the Town Hall in Buried City

Burletta Blueprint

Burletta Blueprint

Legendary

Type: Blueprint

Value: 5000

Lets you craft a Burletta

Burletta I

Burletta I

Uncommon

Type: Weapon

Value: 2900

Semi-automatic pistol with decent damage output and accuracy. Can be fired as fast as you can pull the trigger.

Burletta II

Burletta II

Uncommon

Type: Weapon

Value: 5000

Semi-automatic pistol with decent damage output and accuracy. Can be fired as fast as you can pull the trigger.

Burletta III

Burletta III

Uncommon

Type: Weapon

Value: 7000

Semi-automatic pistol with decent damage output and accuracy. Can be fired as fast as you can pull the trigger.

Burletta IV

Burletta IV

Uncommon

Type: Weapon

Value: 10000

Semi-automatic pistol with decent damage output and accuracy. Can be fired as fast as you can pull the trigger.

Burned ARC Circuitry

Burned ARC Circuitry

Uncommon

Type: Recyclable

Value: 640

Can be recycled into crafting materials.

Burnt-Out Candles

Burnt-Out Candles

Common

Type: Trinket

Value: 640

After the grid fell candles became the preferred source of light for many. Unlike electricity, a good old candle will never fail you. Unless it's windy. Or raining. Or...

Camera Lens

Camera Lens

Uncommon

Type: Recyclable

Value: 640

Can be recycled into crafting materials.

Candleberries

Candleberries

Rare

Type: Nature

Value: 460

A waxy berry that grows only during a small window each year. People have depended on them to make candles, foods and medicine for ages.

Candle Holder

Candle Holder

Uncommon

Type: Recyclable

Value: 640

Can be recycled into crafting materials.

Canister

Canister

Uncommon

Type: Topside Material

Value: 300

Used to craft a wide range of items. Can be recycled into plastic.

Cans (Backpack Attachment)

Cans (Backpack Attachment)

Common

Type: Cosmetic

Value: 0

A set of cans that are a backpack attachment from the quest Safe Passage.

Canto Blueprint

Canto Blueprint

Legendary

Type: Blueprint

Value: 5000

Lets you craft a Canto SMG.

Canto I

Canto I

Rare

Type: Weapon

Value: 7000

Fully automatic submachine gun with a larger caliber.

Canto II

Canto II

Rare

Type: Weapon

Value: 10000

Fully automatic submachine gun with a larger caliber.

Canto III

Canto III

Rare

Type: Weapon

Value: 13000

Fully automatic submachine gun with a larger caliber.

Canto IV

Canto IV

Rare

Type: Weapon

Value: 17000

Fully automatic submachine gun with a larger caliber.

Cat Bed

Cat Bed

Uncommon

Type: Trinket

Value: 1000

At least a tiny bit more comfortable than your face.

Cheer (Emote)

Cheer (Emote)

Unknown

Type: Misc

Value: 0

Cheer Emote - Quest reward from The Right Tool

Chemicals

Chemicals

Common

Type: Basic Material

Value: 50

Used to craft medical supplies, explosives, and utility items.

Coffee Pot

Coffee Pot

Common

Type: Trinket

Value: 1000

The power to face a new day, one drip at a time.

Coins

Coins

Common

Type: Misc

Value: 0

Used to buy gear from Traders. Earned by selling loot and completing quests.

Colorful Shoes

Colorful Shoes

Rare

Type: Trinket

Value: 3000

This specialized footwear is adorned with vibrant ceremonial designs, and designed to anchor the wearer to the ground. It is thought to have belonged to ancient wanderers of great renown.

Colorful Shoes

Colorful Shoes

Epic

Type: Trinket

Value: 7000

This specialized footwear is adorned with vibrant ceremonial designs, and designed to anchor the wearer to the ground. It is thought to have belonged to ancient wanderers of great renown.

Colorful Shoes

Colorful Shoes

Legendary

Type: Trinket

Value: 10000

This specialized footwear is adorned with vibrant ceremonial designs, and designed to anchor the wearer to the ground. It is thought to have belonged to ancient wanderers of great renown.

Combat Mk. 1

Combat Mk. 1

Uncommon

Type: Augment

Value: 640

Basic combat augment. Supports stronger shields, but with limited backpack capacity and Quick Use slots.

Combat Mk. 2

Combat Mk. 2

Rare

Type: Augment

Value: 2000

A Combat augment is more focused on maneuverability than absorbing damage.

Combat Mk. 3 (Aggressive)

Combat Mk. 3 (Aggressive)

Epic

Type: Augment

Value: 5000

An improved version of the Combat II augment. Supports more shield types, and comes with extra space for grenades.

Combat Mk.3 (Aggressive) Blueprint

Combat Mk.3 (Aggressive) Blueprint

Legendary

Type: Blueprint

Value: 5000

An improved version of the Combat II augment. Supports more shield types and comes with extra space for grenades

Combat Mk.3 (Flanking)

Combat Mk.3 (Flanking)

Epic

Type: Augment

Value: 5000

A Combat augment more focused on maneuverability than absorbing damage.

Combat Mk. 3 (Flanking) Blueprint

Combat Mk. 3 (Flanking) Blueprint

Legendary

Type: Blueprint

Value: 5000

Lets you craft a Combat Mk. 3 (Flanking)

Comet Igniter

Comet Igniter

Rare

Type: Recyclable

Value: 1000

Can be recycled into crafting materials.

Compensator I

Compensator I

Common

Type: Modification

Value: 640

Slightly reduces per-shot dispersion.

Compensator II

Compensator II

Uncommon

Type: Modification

Value: 2000

Moderately reduces per-shot dispersion.

Compensator II Blueprint

Compensator II Blueprint

Legendary

Type: Blueprint

Value: 5000

Lets you craft a Compensator II

Compensator III

Compensator III

Rare

Type: Modification

Value: 5000

30% Reduced Max-Shot Dispersion

Compensator III Blueprint

Compensator III Blueprint

Legendary

Type: Blueprint

Value: 5000

Lets you craft a Compensator III

Complex Gun Parts

Complex Gun Parts

Epic

Type: Topside Material

Value: 3000

Used to craft advanced weapons.

Complex Gun Parts Blueprint

Complex Gun Parts Blueprint

Legendary

Type: Blueprint

Value: 5000

Used to craft advanced weapons.

Coolant

Coolant

Rare

Type: Recyclable

Value: 1000

Can be recycled into crafting materials.

Cooling Coil

Cooling Coil

Rare

Type: Recyclable

Value: 1000

Can be recycled into crafting materials.

Cooling Fan

Cooling Fan

Rare

Type: Recyclable

Value: 2000

Can be recycled into crafting materials.

Cracked Bioscanner

Cracked Bioscanner

Rare

Type: Recyclable

Value: 1000

Can be recycled into crafting materials.

Crash Mat

Crash Mat

Uncommon

Type: Quick Use

Value: 1200

A throwable emergency landing device, to soften some heavy landings.

Crash Mat Blueprint

Crash Mat Blueprint

Legendary

Type: Blueprint

Value: 5000

Lets you craft a Crash Mat.

Crimson Racer (Aviator Colour)

Crimson Racer (Aviator Colour)

Common

Type: Misc

Value: 0

Crimson Racer (Aviator Colour) is a quest reward from Communication Hideout

Crude Explosives

Crude Explosives

Uncommon

Type: Refined Material

Value: 270

Used to craft explosives. Can be recycled into crafting materials.

Crumpled Plastic Bottle

Crumpled Plastic Bottle

Uncommon

Type: Recyclable

Value: 270

Can be recycled into plastic parts.

Damaged ARC Motion Core

Damaged ARC Motion Core

Uncommon

Type: Recyclable

Value: 640

Can be recycled into ARC Alloy.

Damaged ARC Powercell

Damaged ARC Powercell

Common

Type: Recyclable

Value: 293

Can be recycled into crafting materials.

Damaged Fireball Burner

Damaged Fireball Burner

Common

Type: Recyclable

Value: 270

Can be recycled into crafting materials.

Damaged Heat Sink

Damaged Heat Sink

Rare

Type: Recyclable

Value: 1000

Can be recycled into crafting materials.

Damaged Hornet Driver

Damaged Hornet Driver

Common

Type: Recyclable

Value: 640

Can be recycled into crafting materials

Damaged Leaper Pulse Unit

Damaged Leaper Pulse Unit

Common

Type: Recyclable

Value: 0

Can be recycled into crafting materials.

Damaged Rocketeer Driver

Damaged Rocketeer Driver

Common

Type: Recyclable

Value: 2000

Can be recycled into ARC Alloy.

Damaged Tick Pod

Damaged Tick Pod

Common

Type: Recyclable

Value: 270

Can be recycled into crafting materials

Damaged Wasp Driver

Damaged Wasp Driver

Common

Type: Recyclable

Value: 270

Can be recycled into crafting materials.

Dam Controlled Access Zone Key

Dam Controlled Access Zone Key

Rare

Type: Key

Value: 100

Unlocks a door in the Controlled Access Zone on Dam Battlegrounds

Dam Control Tower Key

Dam Control Tower Key

Epic

Type: Key

Value: 100

Unlocks a door in the Control Centre Tower on the top floor.

Dam Staff Room Key

Dam Staff Room Key

Uncommon

Type: Key

Value: 100

Unlocks the Dam Staff Room in the Control Tower.

Dam Surveillance Key

Dam Surveillance Key

Uncommon

Type: Key

Value: 100

Unlocks a door in the Water Treatment Control building in The Dam.

Dam Testing Annex Key

Dam Testing Annex Key

Rare

Type: Key

Value: 100

Unlocks a door in the Testing Annex on Dam Battlegrounds.

Dam Utility Key

Dam Utility Key

Uncommon

Type: Quest Item

Value: 100

Location is currently unknown except that it is on Dam Battlegrounds.

Dart Board

Dart Board

Uncommon

Type: Trinket

Value: 2000

Some Raiders use it to practice dexterity. Others just like throwing things at other things.

Deadline

Deadline

Epic

Type: Quick Use

Value: 6000

A mine that deals damage to anything within its radius once the timer runs out

Deadline Blueprint

Deadline Blueprint

Legendary

Type: Blueprint

Value: 5000

Lets you craft a Deadline Mine

Defibrillator

Defibrillator

Rare

Type: Quick Use

Value: 1000

An injection that quickly revives downed raiders and restores some health.

Defibrillator Blueprint

Defibrillator Blueprint

Legendary

Type: Blueprint

Value: 5000

Lets you craft a Defibrillator

Deflated Football

Deflated Football

Uncommon

Type: Recyclable

Value: 1000

Just by looking at this, you too start to feel slightly deflated.

Degraded ARC Rubber

Degraded ARC Rubber

Uncommon

Type: Recyclable

Value: 640

Can be recycled into crafting materials.

Diving Goggles

Diving Goggles

Rare

Type: Recyclable

Value: 640

Can be recycled into crafting materials.

Dockmaster’s Detector

Dockmaster’s Detector

Uncommon

Type: Gadget

Value: 1000

These detectors seem to be able to locate foreign objects buried in the sands around Riven Tides, though their exact way of functioning is unknown.

Dog Collar

Dog Collar

Rare

Type: Recyclable

Value: 640

After all this time, you can still smell the goodness.

Dolabra

Dolabra

Legendary

Type: Weapon

Value: 27500

An experimental weapon that can either fire a wide short range blast, or be focused to fire a tight medium range beam of heat.

Dolabra Blueprint

Dolabra Blueprint

Legendary

Type: Blueprint

Value: 5000

Lets you craft a Dolabra Shotgun.

Doodly Duck

Doodly Duck

Rare

Type: Trinket

Value: 3000

Everything is a canvs to a creative child.

Door Blocker

Door Blocker

Common

Type: Quick Use

Value: 270

A locking mechanism that can be placed on large metal doors to limit access.

Door Blocker Blueprint

Door Blocker Blueprint

Legendary

Type: Blueprint

Value: 5000

A locking mechanism that can be placed on large metal doors to limit access.

Dried-Out ARC Resin

Dried-Out ARC Resin

Uncommon

Type: Recyclable

Value: 640

Obtained from ARC enemies or Activities. Can be recycled into plastic.

Duct Tape

Duct Tape

Uncommon

Type: Topside Material

Value: 300

Used to craft a wide range of items. Can be recycled into crafting materials

Durable Cloth

Durable Cloth

Uncommon

Type: Refined Material

Value: 640

Used to craft medical Supplies such as Herbal Bandage and Sterilized Bandage.

Electrical Components

Electrical Components

Uncommon

Type: Refined Material

Value: 640

Used to craft a wide range of items. Can be recycled into crafting materials.

Elephant Obelisk

Elephant Obelisk

Legendary

Type: Trinket

Value: 9996

An object of particular nomadic fixation, some believe that these legendary beasts of burden carried the Launch Towers into place.

Empty Wine Bottle

Empty Wine Bottle

Common

Type: Trinket

Value: 1000

Yes, it really is empty.

Energy Clip

Energy Clip

Rare

Type: Ammunition

Value: 200

Ammo used for energy weapons. One clip will fully charge a single weapon.

Equalizer

Equalizer

Legendary

Type: Weapon

Value: 27500

A high capacity experimental beam rifle.

Equalizer Blueprint

Equalizer Blueprint

Legendary

Type: Blueprint

Value: 5000

A high capacity experimental beam rifle.

Equatorial Sundial

Equatorial Sundial

Rare

Type: Trinket

Value: 3000

A marvel of ancient ingenuity, those with a penchant for stargazing may find the mesmerizing patterns oddly familiar.

ESR Analyzer

ESR Analyzer

Common

Type: Quest Item

Value: 0

A portable analyzer from the world before, complete with several spare tubes.

Exodus Modules

Exodus Modules

Epic

Type: Topside Material

Value: 2750

Used to craft a wide range of items.

Expired Pasta

Expired Pasta

Common

Type: Trinket

Value: 1000

Way pasta its prime.

Expired Respirator

Expired Respirator

Rare

Type: Recyclable

Value: 640

The filters are clogged with sand and noxious fumes. Long past its lifespan.

Explosive Compound

Explosive Compound

Rare

Type: Refined Material

Value: 1000

Used to craft explosives.

Explosive Mine

Explosive Mine

Rare

Type: Quick Use

Value: 1500

A proximity triggered mine that pops up and explodes, dealing damage to anything within its radius.

Explosive Mine Blueprint

Explosive Mine Blueprint

Legendary

Type: Blueprint

Value: 5000

Lets you craft an Explosive Mine

Extended Barrel I

Extended Barrel I

Uncommon

Type: Modification

Value: 1000

Slightly increases bullet velocity & distance until damage falloff.

Extended Barrel II

Extended Barrel II

Rare

Type: Modification

Value: 3000

Moderately increases bullet velocity & distance until damage faloff.

Extended Barrel II Blueprint

Extended Barrel II Blueprint

Legendary

Type: Blueprint

Value: 5000

Moderately increases bullet velocity & distance until damage falloff.

Extended Barrel III

Extended Barrel III

Epic

Type: Modification

Value: 5000

Significantly increases bullet velocity & distance until damage falloff.

Extended Barrel III Blueprint

Extended Barrel III Blueprint

Legendary

Type: Blueprint

Value: 5000

Lets you craft an Extended Barrel

Extended Light Mag I

Extended Light Mag I

Common

Type: Modification

Value: 640

Slightly extends the ammo capacity of the compatible weapons that use light ammo.

Extended Light Mag II

Extended Light Mag II

Uncommon

Type: Modification

Value: 2000

Moderately extends the ammo capacity of the compatible weapons that use light ammo.

Extended Light Mag II Blueprint

Extended Light Mag II Blueprint

Legendary

Type: Blueprint

Value: 5000

Lets you craft a Extended Light Mag II

Extended Light Mag III

Extended Light Mag III

Rare

Type: Modification

Value: 5000

Significantly extends the ammo capacity of the compatible weapons that use light ammo.

Extended Light Mag III Blueprint

Extended Light Mag III Blueprint

Legendary

Type: Blueprint

Value: 5000

Lets you craft a Extended Light Mag III

Extended Medium Mag I

Extended Medium Mag I

Common

Type: Modification

Value: 640

Slightly extends the ammo capacity of compatible weapons that use medium ammo.

Extended Medium Mag II

Extended Medium Mag II

Uncommon

Type: Modification

Value: 2000

Moderately extends the ammo capacity of compatible weapons that use medium ammo

Extended Medium Mag II Blueprint

Extended Medium Mag II Blueprint

Legendary

Type: Blueprint

Value: 5000

Lets you craft a Extended Medium Mag II

Extended Medium Mag III

Extended Medium Mag III

Rare

Type: Modification

Value: 5000

Significantly extends the ammo capacity of compatible weapons that use medium ammo.

Extended Medium Mag III Blueprint

Extended Medium Mag III Blueprint

Legendary

Type: Blueprint

Value: 5000

Lets you craft the Medium Mag III

Extended Shotgun Mag I

Extended Shotgun Mag I

Common

Type: Modification

Value: 640

Slightly extends the ammo capacity of compatible weapons that use shotgun ammo.

Extended Shotgun Mag II

Extended Shotgun Mag II

Uncommon

Type: Modification

Value: 2000

Moderately extends the ammo capacity of compatible weapons that use shotgun ammo.

Extended Shotgun Mag II Blueprint

Extended Shotgun Mag II Blueprint

Legendary

Type: Blueprint

Value: 5000

Lets you craft a Extended Shotgun Mag II - Moderately extends the ammo capacity of shotguns.

Extended Shotgun Mag III

Extended Shotgun Mag III

Rare

Type: Modification

Value: 5000

Significantly extends the ammo capacity of shotguns.

Extended Shotgun Mag III Blueprint

Extended Shotgun Mag III Blueprint

Legendary

Type: Blueprint

Value: 5000

Lets you craft a Extended Shotgun Mag III

Fabric

Fabric

Common

Type: Basic Material

Value: 50

Used to craft medical supplies and shields.

Faded Flush (Aviator Color)

Faded Flush (Aviator Color)

Common

Type: Misc

Value: 0

A new cosmetic variant will be added to your collection.

Faded Photograph

Faded Photograph

Common

Type: Trinket

Value: 640

A snapshot of the world before, faded by sunlight and time.

Familiar Duck

Familiar Duck

Epic

Type: Trinket

Value: 7000

Unlike the real one, this one fits in your pack

Ferro I

Ferro I

Common

Type: Weapon

Value: 475

Heavy break-action rifle. Packs a punch, but must be reloaded between every shot.

Ferro II

Ferro II

Common

Type: Weapon

Value: 1000

Heavy break-action rifle. Packs a punch, but must be reloaded between every shot.

Ferro III

Ferro III

Common

Type: Weapon

Value: 2000

Heavy break-action rifle. Packs a punch, but must be reloaded between every shot.

Ferro IV

Ferro IV

Common

Type: Weapon

Value: 2900

Heavy break-action rifle. Packs a punch, but must be reloaded between every shot.

Fertilizer

Fertilizer

Common

Type: Nature

Value: 1000

May be worth a few coins.

Film Reel

Film Reel

Rare

Type: Trinket

Value: 2000

May be worth a few coins.

Fine Wristwatch

Fine Wristwatch

Rare

Type: Trinket

Value: 3000

Perfect for telling the time, and showcasing that you're an exceedingly dignified person.

Finger Gun Single Shot (Emote)

Finger Gun Single Shot (Emote)

Common

Type: Misc

Value: 0

A new cosmetic will be added to your collection

Fireball Burner

Fireball Burner

Uncommon

Type: Recyclable

Value: 640

Can be recycled into ARC Alloy.

Firecracker

Firecracker

Common

Type: Quick Use

Value: 270

A device that sparks and pops in a pleasant manner.

Firefly Burner

Firefly Burner

Rare

Type: Recyclable

Value: 1000

Can be recycled into crafting materials.

Fireworks Box

Fireworks Box

Rare

Type: Quick Use

Value: 2000

A remotely triggered arrangement of dazzling fireworks, sure to put on a show

Fireworks Box Blueprint

Fireworks Box Blueprint

Legendary

Type: Blueprint

Value: 5000

Lets you craft a Fireworks Box

Flame Spray

Flame Spray

Uncommon

Type: Quick Use

Value: 640

A classic makeshift weapon, sure to leave scorch marks.

Flashy Duck

Flashy Duck

Rare

Type: Trinket

Value: 3000

Lovingly hand-painted by someone of great talent-clearly. Any guesses who?

Flow Controller

Flow Controller

Rare

Type: Recyclable

Value: 3000

Can be recycled into crafting materials

Flushing Terminal Key

Flushing Terminal Key

Common

Type: Trinket

Value: 0

A pungent key used to operate the Flushing Terminals in the tunnels below Spaceport

Fossilized Lightning

Fossilized Lightning

Epic

Type: Nature

Value: 4000

Can be recycled into crafting materials.

Free Loadout Augment

Free Loadout Augment

Common

Type: Augment

Value: 100

Basic augment for rookie Raiders, offering slightly more backpack space and carry capacity.

Frequency Modulation Box

Frequency Modulation Box

Rare

Type: Recyclable

Value: 3000

Can be recycled into crafting materials

Fried Motherboard

Fried Motherboard

Rare

Type: Recyclable

Value: 2000

Can be recycled into crafting materials.

Fruit Mix

Fruit Mix

Uncommon

Type: Quick Use

Value: 1800

A food item that moderately increases both health and stamina.

Frying Pan

Frying Pan

Rare

Type: Recyclable

Value: 640

Can be recycled into crafting materials.

Garlic Press

Garlic Press

Uncommon

Type: Recyclable

Value: 1000

It'll press garlic, olives, and probably many other things.

Gas Grenade

Gas Grenade

Common

Type: Quick Use

Value: 270

A grenade that emites lingering toxic cloud on impact, draining the stamina of any Raiders within its area of effect.

Gas Grenade Trap

Gas Grenade Trap

Common

Type: Quick Use

Value: 300

A laser trip wire that detonates a Gas Grenade

Gas Mine

Gas Mine

Common

Type: Quick Use

Value: 270

A proximity-triggered mine that pops up and deploys a gas cloud that rapidly drains stamina

Gas Mine Blueprint

Gas Mine Blueprint

Legendary

Type: Blueprint

Value: 5000

Lets you craft a Gas Mine

Geiger Counter

Geiger Counter

Epic

Type: Recyclable

Value: 3500

Can be recycled into crafting materials.

Gentle Duck

Gentle Duck

Uncommon

Type: Trinket

Value: 1000

Udderly adorable.

Goggles (Radio Renegade Variant)

Goggles (Radio Renegade Variant)

Unknown

Type: Misc

Value: 0

Radio Renegade cosmetic variant - unlocked by completing A Warm Place to Rest quest.

Gothic Graffiti (Aviator Color)

Gothic Graffiti (Aviator Color)

Common

Type: Misc

Value: 0

A new cosmetic variant will be added to your collection.

Great Mullein

Great Mullein

Uncommon

Type: Topside Material

Value: 300

Used to craft medical supplies.

Green Light Stick

Green Light Stick

Common

Type: Quick Use

Value: 150

A throwable chemical light that illuminates the area around it.

Green Light Stick Blueprint

Green Light Stick Blueprint

Legendary

Type: Blueprint

Value: 5000

Lets you craft a Green Light Stick.

Hairpin I

Hairpin I

Common

Type: Weapon

Value: 450

Single-action pistol with a built-in silencer. Great for stealth, but tricky in combat.

Hairpin II

Hairpin II

Common

Type: Weapon

Value: 1000

Single-action pistol with a built-in silencer. Great for stealth, but tricky in combat.

Hairpin III

Hairpin III

Common

Type: Weapon

Value: 2000

Single-action pistol with a built-in silencer. Great for stealth, but tricky in combat.

Hairpin IV

Hairpin IV

Common

Type: Weapon

Value: 2900

Single-action pistol with a built-in silencer. Great for stealth, but tricky in combat.

Happy Jig (Emote)

Happy Jig (Emote)

Unknown

Type: Misc

Value: 0

Maintain at least a Rookie II rank in trials until season end.

Headphones

Headphones

Rare

Type: Recyclable

Value: 1000

Can be recycled into crafting materials.

Heavy Ammo

Heavy Ammo

Common

Type: Ammunition

Value: 12

Heavy bullets used mainly with large-caliber weapons.

Heavy Fuze Grenade

Heavy Fuze Grenade

Rare

Type: Quick Use

Value: 1600

A grenade that detonates after a delay, dealing explosive damage in its radius.

Heavy Gun Parts

Heavy Gun Parts

Rare

Type: Topside Material

Value: 700

Used directly in crafting items of all tiers.

Heavy Gun Parts Blueprint

Heavy Gun Parts Blueprint

Legendary

Type: Blueprint

Value: 5000

Used directly in crafting items of all tiers.

Heavy Shield

Heavy Shield

Epic

Type: Shield

Value: 5500

A heavy shield that blocks a large portion of incoming damage, but carries a significant cost to mobility.

Helmet (Radio Renegade Variant)

Helmet (Radio Renegade Variant)

Common

Type: Misc

Value: 0

Radio Renegade Helmet Variant - Unlocks by completing Flickering Threat Quest

Herbal Bandage

Herbal Bandage

Uncommon

Type: Quick Use

Value: 640

An improvised medical item that gradually restores health over time.

Horizontal Grip

Horizontal Grip

Epic

Type: Modification

Value: 7000

Moderately reduces both vertical and horizontal recoil.

Hornet Driver

Hornet Driver

Rare

Type: Recyclable

Value: 1000

A control module used to operate Hornet drones or vehicles.

Household Cleaner

Household Cleaner

Uncommon

Type: Recyclable

Value: 640

Can be recycled into chemicals.

Hullcracker Blueprint

Hullcracker Blueprint

Legendary

Type: Blueprint

Value: 5000

Lets you craft an Hullcracker

Hullcracker I

Hullcracker I

Epic

Type: Weapon

Value: 10000

Fires explosive projectiles that only detonate when hitting ARC.

Hullcracker II

Hullcracker II

Epic

Type: Weapon

Value: 13000

Fires explosive projectiles that only detonate when hitting ARC

Hullcracker III

Hullcracker III

Epic

Type: Weapon

Value: 17000

Fires explosive projectiles that only detonate when hitting ARC

Hullcracker IV

Hullcracker IV

Epic

Type: Weapon

Value: 22000

Fires explosive projectiles that only detonate when hitting ARC

Humidifier

Humidifier

Rare

Type: Recyclable

Value: 1000

Can be recycled into crafting materials.

Ice Cream Scooper

Ice Cream Scooper

Uncommon

Type: Recyclable

Value: 640

It is theorized that scooping things was a favorite pastime in the world before.

Il Toro Blueprint

Il Toro Blueprint

Legendary

Type: Blueprint

Value: 5000

Lets you craft an Il Toro

Il Toro I

Il Toro I

Uncommon

Type: Weapon

Value: 5000

Pump-action shotgun with large bullet spread, sharp falloff, and high damage output.

Il Toro II

Il Toro II

Uncommon

Type: Weapon

Value: 7000

Pump-action shotgun with large bullet spread, sharp falloff, and high damage output.

Il Toro III

Il Toro III

Uncommon

Type: Weapon

Value: 10000

Pump-action shotgun with large bullet spread, sharp falloff, and high damage output.

Il Toro IV

Il Toro IV

Uncommon

Type: Weapon

Value: 13000

Pump-action shotgun with large bullet spread, sharp falloff, and high damage output.

Impure ARC Coolant

Impure ARC Coolant

Uncommon

Type: Recyclable

Value: 640

Obtained from ARC enemies or activities. Can be recycled into chemicals.

Industrial Battery

Industrial Battery

Rare

Type: Recyclable

Value: 1000

Can be recycled into crafting materials.

Industrial Charger

Industrial Charger

Rare

Type: Recyclable

Value: 1000

Can be recycled into crafting materials.

Industrial Magnet

Industrial Magnet

Rare

Type: Recyclable

Value: 1000

Can be recycled into crafting materials.

Ion Sputter

Ion Sputter

Epic

Type: Recyclable

Value: 6000

Can be recycled into Crafting Materials

Jolt Mine

Jolt Mine

Rare

Type: Quick Use

Value: 850

A proximity triggered mine that pops up and stuns anything within its radius.

Jolt Mine Blueprint

Jolt Mine Blueprint

Legendary

Type: Blueprint

Value: 5000

Lets you craft a Jolt Mine

Junior (Outfit)

Junior (Outfit)

Common

Type: Cosmetic

Value: 0

This is the Junior cosmetic outfit

Jupiter

Jupiter

Legendary

Type: Weapon

Value: 27500

A bolt-action sniper rifle with exceptional damage output and accuracy, but slow handling.

Jupiter Blueprint

Jupiter Blueprint

Legendary

Type: Blueprint

Value: 5000

Fires projectiles at an incredible velocity, capable of damaging multiple targets with one shot.

Kettle I

Kettle I

Common

Type: Weapon

Value: 840

Semi-automatic assault rifle. Quick and accurate, but has low bullet velocity and takes a long time reload.

Kettle II

Kettle II

Common

Type: Weapon

Value: 2000

Semi-automatic assault rifle. Quick and accurate, but has low bullet velocity and takes a long time reload.

Kettle III

Kettle III

Common

Type: Weapon

Value: 3000

Semi-automatic assault rifle. Quick and accurate, but has low bullet velocity and takes a long time reload.

Kettle IV

Kettle IV

Common

Type: Weapon

Value: 5000

Semi-automatic assault rifle. Quick and accurate, but has low bullet velocity and takes a long time reload.

Kinetic Converter

Kinetic Converter

Legendary

Type: Modification

Value: 7000

Moderately increases fire rate.

Laboratory Reagents

Laboratory Reagents

Rare

Type: Recyclable

Value: 2000

Can be recycled into crafting materials.

Lance's Mixtape (5th Edition)

Lance's Mixtape (5th Edition)

Epic

Type: Trinket

Value: 10000

Lance has personally planted a number of these around the Rust Belt, for some reason.

Laser Trap: Lure

Laser Trap: Lure

Common

Type: Quick Use

Value: 0

A deployable laser trip wire that detonates a Lure Grenade.

Launcher Ammo

Launcher Ammo

Rare

Type: Ammunition

Value: 250

Anti-ARC payloads used mainly by the Hullcracker

Leaper Pulse Unit

Leaper Pulse Unit

Epic

Type: Throwable

Value: 5000

Can be thrown to create a violent singularity

Lemon

Lemon

Uncommon

Type: Nature

Value: 640

Can be consumed for a small amount of stamina

"Leviathan's Crown" Ship Model

"Leviathan's Crown" Ship Model

Legendary

Type: Trinket

Value: 10000

A majestic sight in any era, this fierce merchant ship is indifferent to the aerodynamic benefits of fiberglass technology.

Lidar Scanner

Lidar Scanner

Common

Type: Trinket

Value: 0

A laser-based scanner used to detect the subtlest changer to the Earth's surface.

Light Ammo

Light Ammo

Common

Type: Ammunition

Value: 4

Light bullets used mainly with SMGs and light handguns. Such as Kettle, Stitcher, Burletta, Hairpin and Bobcat.

Light Bulb

Light Bulb

Uncommon

Type: Trinket

Value: 2000

Without light, life underground would be impossible.

Light Gun Parts

Light Gun Parts

Rare

Type: Topside Material

Value: 700

Assorted spare parts used for pistols and SMGs.

Light Gun Parts Blueprint

Light Gun Parts Blueprint

Legendary

Type: Blueprint

Value: 5000

Lets you craft Light Gun Parts

Light Impact Grenade

Light Impact Grenade

Common

Type: Quick Use

Value: 270

A grenade that detonates on impact, dealing explosive damage in a small radius.

Light Shield

Light Shield

Uncommon

Type: Shield

Value: 640

A lightweight shield that offers limited protection without severely impacting mobility.

Lightweight Stock

Lightweight Stock

Epic

Type: Modification

Value: 5000

Moderately improves ADS & draw speed.

Lightweight Stock Blueprint

Lightweight Stock Blueprint

Legendary

Type: Blueprint

Value: 5000

Lets you craft a Lightweight Stock

Li'l Smoke Grenade

Li'l Smoke Grenade

Common

Type: Quick Use

Value: 300

A grenade that pops a thick but small smoke cloud on impact, blocking visibility from ARC and other Raiders.

Looting Mk. 1

Looting Mk. 1

Uncommon

Type: Augment

Value: 640

Basic looting augment. More backpack slots and weight capacity, but low defensive and tactical capability.

Looting Mk. 2

Looting Mk. 2

Rare

Type: Augment

Value: 2000

Significantly increases looting potential; adds slots for trinkets.

Looting MK. 3 (Cautious)

Looting MK. 3 (Cautious)

Epic

Type: Augment

Value: 5000

A looting augment that swaps some carry capacity to increase survivability.

Looting MK. 3 (Safekeeper)

Looting MK. 3 (Safekeeper)

Epic

Type: Augment

Value: 5000

A looting augment that trades weight and utility for increased looting potential.

Looting MK. 3 (Safekeeper) Blueprint

Looting MK. 3 (Safekeeper) Blueprint

Legendary

Type: Blueprint

Value: 5000

Lets you craft the Looting Mk. 3 (Safekeeper) Augment.

Looting MK. 3 (Survivor)

Looting MK. 3 (Survivor)

Epic

Type: Augment

Value: 5000

A heavy-duty pack mule augment. Large weight capacity and large backpack space.

Looting MK. 3 (Survivor) Blueprint

Looting MK. 3 (Survivor) Blueprint

Legendary

Type: Blueprint

Value: 5000

A heavy-duty pack mule augment. Large weight capacity and large backpack space.

Lure Grenade

Lure Grenade

Uncommon

Type: Quick Use

Value: 1000

A noisy device that sticks to surfaces, distracting nearby ARC machines and drawing their fire.

Lure Grenade Blueprint

Lure Grenade Blueprint

Legendary

Type: Blueprint

Value: 5000

Lets you craft a Lure Grenade

Lure Grenade Trap

Lure Grenade Trap

Uncommon

Type: Quick Use

Value: 1000

A laser trip wire that detonates a Lure Grenade.

Magnet

Magnet

Uncommon

Type: Topside Material

Value: 300

Fun thing to put on a fridgerator.

Magnetic Accelerator

Magnetic Accelerator

Epic

Type: Refined Material

Value: 5500

Used to craft advanced weapons.

Magnetron

Magnetron

Epic

Type: Recyclable

Value: 6000

Can be recycled into crafting materials

Marano Market Business Card

Marano Market Business Card

Common

Type: Trinket

Value: 100

The scribbled writing on this business card almost obscures the logo of Marano's market.

Mastery Medal (Backpack Charm)

Mastery Medal (Backpack Charm)

Unknown

Type: Misc

Value: 0

Maintain Wildcard I trials rank until the season end.

Matriarch Reactor

Matriarch Reactor

Legendary

Type: Recyclable

Value: 11000

Can be recycled into crafting materials.

Mechanical Components

Mechanical Components

Uncommon

Type: Refined Material

Value: 640

Used to craft a wide range of items. Can be recycled into crafting materials.

Medium Ammo

Medium Ammo

Common

Type: Ammunition

Value: 6

Medium bullets used mainly with medium-caliber weapons. Such as Rattler, Tempest, Arpeggio, Renegade and Torrente.

Medium Gun Parts

Medium Gun Parts

Rare

Type: Topside Material

Value: 700

Assorted spare parts used for rifles.

Medium Gun Parts Blueprint

Medium Gun Parts Blueprint

Legendary

Type: Blueprint

Value: 5000

Lets you craft Medium Gun Parts

Medium Shield

Medium Shield

Rare

Type: Shield

Value: 2000

A standard shield that blocks a medium portion of incoming damage at a moderate cost to mobility.

Metal Brackets

Metal Brackets

Uncommon

Type: Recyclable

Value: 640

Can be recycled into metal parts.

Metal Parts

Metal Parts

Common

Type: Basic Material

Value: 75

Used to craft a wide range of items.

Microscope

Microscope

Rare

Type: Recyclable

Value: 3000

Can be recycled into crafting materials.

Mini Centrifuge

Mini Centrifuge

Rare

Type: Recyclable

Value: 3000

Can be recycled into crafting materials

Mod Components

Mod Components

Rare

Type: Refined Material

Value: 1750

Used to craft weapon mods. Can be recycled into crafting materials.

Moss

Moss

Rare

Type: Topside Material

Value: 500

Can be used to regain a small amount of health.

Motor

Motor

Rare

Type: Recyclable

Value: 2000

Can be recycled into crafting materials.

Mushroom

Mushroom

Uncommon

Type: Nature

Value: 1000

Can be consumed to regain a small amount of health.

Music Album

Music Album

Rare

Type: Trinket

Value: 3000

Perfect for relaxing nights at home, casual get-togethers, and private air and guitar concerts.

Music Box

Music Box

Rare

Type: Trinket

Value: 5000

Worth a small fortune.

Muzzle Brake I

Muzzle Brake I

Common

Type: Modification

Value: 640

Slightly reduces both vertical recoil & horizontal recoil.

Muzzle Brake II

Muzzle Brake II

Uncommon

Type: Modification

Value: 2000

Moderately reduces both vertical recoil & horizontal recoil.

Muzzle Brake II Blueprint

Muzzle Brake II Blueprint

Legendary

Type: Blueprint

Value: 5000

Lets you craft a Muzzle Brake II

Muzzle Brake III

Muzzle Brake III

Rare

Type: Modification

Value: 5000

Significantly reduces both vertical recoil & horizontal recoil.

Muzzle Brake III Blueprint

Muzzle Brake III Blueprint

Legendary

Type: Blueprint

Value: 5000

Lets you craft a Muzzle Brake III

Noisemaker

Noisemaker

Common

Type: Quick Use

Value: 640

A deployable proximity sensor that sounds an alarm when enemy raiders are detected.

Number Plate

Number Plate

Uncommon

Type: Recyclable

Value: 270

Can be recycled into metal parts.

Oil

Oil

Uncommon

Type: Topside Material

Value: 300

Used to craft weapons and explosives. Can be recycled into chemicals.

Olives

Olives

Uncommon

Type: Nature

Value: 640

Can be consumed for a small amount of stamina.

Orange Camo (Origin Outfit)

Orange Camo (Origin Outfit)

Unknown

Type: Misc

Value: 0

Orange camo color is unlocked for completing The Trifecta quest.

Osprey Blueprint

Osprey Blueprint

Legendary

Type: Blueprint

Value: 5000

Has reliable damage output and accuracy.

Osprey I

Osprey I

Rare

Type: Weapon

Value: 7000

A scoped bolt-action sniper rifle with reliable damage output and accuracy.

Osprey II

Osprey II

Rare

Type: Weapon

Value: 10000

A scoped bolt-action sniper rifle with reliable damage output and accuracy.

Osprey III

Osprey III

Rare

Type: Weapon

Value: 13000

A scoped bolt-action sniper rifle with reliable damage output and accuracy.

Osprey IV

Osprey IV

Rare

Type: Weapon

Value: 17000

A scoped bolt-action sniper rifle with reliable damage output and accuracy.

Padded Stock

Padded Stock

Epic

Type: Modification

Value: 5000

Significantly improves stability.

Padded Stock Blueprint

Padded Stock Blueprint

Legendary

Type: Blueprint

Value: 5000

Lets you craft a Padded Stock

Painted Box

Painted Box

Uncommon

Type: Trinket

Value: 2000

May be worth a few coins.

Patchwork (Warden Color)

Patchwork (Warden Color)

Common

Type: Misc

Value: 0

A new cosmetic variant will be added to your collection.

Patrol Car Key

Patrol Car Key

Uncommon

Type: Key

Value: 100

Unlocks the rear door of a patrol car

Patrol (Outfit)

Patrol (Outfit)

Unknown

Type: Misc

Value: 0

Rewarded for maintaining at least a Daredevil I rank in the trials until the season ends.

Photoelectric Cloak

Photoelectric Cloak

Epic

Type: Quick Use

Value: 5000

A gadget that allows the user to conceal themselves from ARC.

Pilgrim's Peak Security Code

Pilgrim's Peak Security Code

Common

Type: Key

Value: 0

Temporary security code to unlock the main gate.

Plastic Parts

Plastic Parts

Common

Type: Basic Material

Value: 60

Used to craft a wide range of items.

Playing Cards

Playing Cards

Rare

Type: Trinket

Value: 5000

Speranzans love to see who can build the tallest tower - before the tremors knock them down.

Polluted Air Filter

Polluted Air Filter

Rare

Type: Recyclable

Value: 1000

Can be recycled into crafting materials.

Pop Trigger

Pop Trigger

Uncommon

Type: Recyclable

Value: 640

Can be recycled into crafting materials.

Portable TV

Portable TV

Rare

Type: Recyclable

Value: 2000

Can be recycled into crafting materials.

Poster of Natural Wonder

Poster of Natural Wonder

Uncommon

Type: Trinket

Value: 2000

If you stand close and squint your eyes, it's like the world never came crumbling down.

Pottery

Pottery

Uncommon

Type: Trinket

Value: 2000

A piece of hand-crafted pottery.

Power Bank

Power Bank

Rare

Type: Recyclable

Value: 1000

Can be recycled into crafting materials.

Power Cable

Power Cable

Rare

Type: Recyclable

Value: 1000

Can be recycled into crafting materials.

Powered Descender

Powered Descender

Epic

Type: Gadget

Value: 10000

Reduces fall speed when used in the air, but has a wind-up time before reaching full force. Shuts down once out of power.

Powered Descender Blueprint

Powered Descender Blueprint

Legendary

Type: Blueprint

Value: 5000

Reduces fall speed when used in the air, but has a wind-up time before reaching full force. Shuts down once out of power.

Power Rod

Power Rod

Epic

Type: Advanced Material

Value: 4997

Used to open the Locked room near the Loading Bay. Also Used to craft shields. Can be recycled into crafting materials.

Prickly Pear

Prickly Pear

Uncommon

Type: Nature

Value: 640

Can be consumed for a small amount of stamina.

Processor

Processor

Rare

Type: Topside Material

Value: 500

Used in crafting.

Projector

Projector

Rare

Type: Recyclable

Value: 1000

Can be recycled into crafting materials.

Pulse Mine

Pulse Mine

Uncommon

Type: Quick Use

Value: 470

A proximity-triggered mine that pops up and knocks back anything within its radius

Pulse Mine Blueprint

Pulse Mine Blueprint

Legendary

Type: Blueprint

Value: 5000

Lets you craft a Pulse Mine

Queen Reactor

Queen Reactor

Legendary

Type: Recyclable

Value: 11000

Can be recycled into crafting materials. Used to craft: Equalizer, Jupiter

Radio

Radio

Rare

Type: Recyclable

Value: 1000

Can be recycled into crafting materials.

Radio Relay

Radio Relay

Rare

Type: Recyclable

Value: 3000

Can be recycled into crafting materials.

Radio Renegade (Outfit)

Radio Renegade (Outfit)

Unknown

Type: Misc

Value: 0

Radio Renegade outfit is given to you as a reward from the quest Switching The Supply

Raider Hatch Key

Raider Hatch Key

Rare

Type: Key

Value: 2000

Unlocks a Raider Hatch.

Raider's Refuge Security Code

Raider's Refuge Security Code

Common

Type: Key

Value: 0

Temporary security code to unlock the main gate.

Raider Tokens

Raider Tokens

Common

Type: Misc

Value: 0

Used to purchase decks and cosmetics

Rascal

Rascal

Rare

Type: Weapon

Value: 7000

Fires explosive projectiles that only detonate when hitting ARC.

Rascal Blueprint

Rascal Blueprint

Legendary

Type: Blueprint

Value: 5000

Fires explosive projectiles that only detonate when hitting ARC.

Rascal II

Rascal II

Rare

Type: Weapon

Value: 0

Fires explosive projectiles that only detonate when hitting ARC.

Rascal III

Rascal III

Rare

Type: Weapon

Value: 0

Fires explosive projectiles that only detonate when hitting ARC.

Rascal IV

Rascal IV

Rare

Type: Weapon

Value: 0

Fires explosive projectiles that only detonate when hitting ARC.

Rattler Blueprint

Rattler Blueprint

Legendary

Type: Blueprint

Value: 5000

Fully automatic assault rifle. A cheap offensive option, but has to be reloaded 2 bullets at a time.

Rattler I

Rattler I

Common

Type: Weapon

Value: 1750

Fully automatic assault rifle. A cheap offensive option, but has to be reloaded 2 bullets at a time.

Rattler II

Rattler II

Common

Type: Weapon

Value: 3000

Fully automatic assault rifle. A cheap offensive option, but has to be reloaded 2 bullets at a time.

Rattler III

Rattler III

Common

Type: Weapon

Value: 5000

Fully automatic assault rifle. A cheap offensive option, but has to be reloaded 2 bullets at a time.

Rattler IV

Rattler IV

Common

Type: Weapon

Value: 7000

Fully automatic assault rifle. A cheap offensive option, but has to be reloaded 2 bullets at a time.

Recorder

Recorder

Uncommon

Type: Quick Use

Value: 1000

A playable recorder used to attract ARC's attention and impress other Raiders.

Red Coral Jewelry

Red Coral Jewelry

Rare

Type: Trinket

Value: 5000

Valued for its fine craftmanship, and effortless ability to make your eyes pop.

Red Light Stick

Red Light Stick

Common

Type: Quick Use

Value: 150

A throwable chemical light that illuminates the area around it.

Red Light Stick Blueprint

Red Light Stick Blueprint

Legendary

Type: Blueprint

Value: 5000

Lets you craft a Red Light Stick.

Red (Radio Renegade Color)

Red (Radio Renegade Color)

Common

Type: Misc

Value: 0

A new cosmetic variant will be added to your collection.

Reinforced Reception Security Code

Reinforced Reception Security Code

Common

Type: Key

Value: 0

Temporary security code to unlock the main gate.

Remote Control

Remote Control

Rare

Type: Recyclable

Value: 1000

Can be recycled into crafting materials.

Remote Raider Flare

Remote Raider Flare

Common

Type: Quick Use

Value: 270

A deployable device that, when manually triggered, launches a Raider Distress Flare.

Remote Raider Flare Blueprint

Remote Raider Flare Blueprint

Legendary

Type: Blueprint

Value: 5000

Allows you to craft the Remote Raider Flare.

Renegade I

Renegade I

Rare

Type: Weapon

Value: 7000

Lever-action battle rifle with high damage output, accuracy, and headshot damage.

Renegade II

Renegade II

Rare

Type: Weapon

Value: 10000

Lever-action battle rifle with high damage output, accuracy, and headshot damage.

Renegade III

Renegade III

Rare

Type: Weapon

Value: 13000

Lever-action battle rifle with high damage output, accuracy, and headshot damage.

Renegade IV

Renegade IV

Rare

Type: Weapon

Value: 17000

Lever-action battle rifle with high damage output, accuracy, and headshot damage.

Resin

Resin

Common

Type: Nature

Value: 1000

Can be used to gradually restore a small amount of health over time.

Ripped Safety Vest

Ripped Safety Vest

Uncommon

Type: Recyclable

Value: 1000

A remnant of a time long lost, when it was fashionable to stand out.

Riven Tides Classifed Records Keycard

Riven Tides Classifed Records Keycard

Uncommon

Type: Key

Value: 100

Unlocks a door to the Classified Records room in the Port Authority Building at Riven Tides.

Riven Tides Crane House Keycard

Riven Tides Crane House Keycard

Uncommon

Type: Key

Value: 100

Unlocks a door in one of the Crane Houses at Riven Tides.

Riven Tides Hotel Keycard No. 102

Riven Tides Hotel Keycard No. 102

Common

Type: Key

Value: 100

Unlocks the door to one of Panorama Azzurro's many suites at Riven Tides.

Riven Tides Hotel Keycard No. 107

Riven Tides Hotel Keycard No. 107

Common

Type: Key

Value: 100

Unlocks the door to one of Panorama Azzurro's many suites at Riven Tides

Riven Tides Hotel Keycard No. 113

Riven Tides Hotel Keycard No. 113

Common

Type: Key

Value: 100

Unlocks the door to one of Panorama Azzurro's many suites at Riven Tides.

Riven Tides Hotel Keycard No. 205

Riven Tides Hotel Keycard No. 205

Common

Type: Key

Value: 100

Unlocks the door to one of Panorama Azzurro's many suites at Riven Tides.

Riven Tides Hotel Keycard No. 208

Riven Tides Hotel Keycard No. 208

Common

Type: Key

Value: 100

Unlocks the door to one of Panorama Azzurro's many suites at Riven Tides.

Riven Tides Hotel Keycard No. 311

Riven Tides Hotel Keycard No. 311

Common

Type: Key

Value: 100

Unlocks the door to one of Panorama Azzurro's many suites at Riven Tides

Riven Tides Hotel Keycard No. 404

Riven Tides Hotel Keycard No. 404

Common

Type: Key

Value: 100

Unlocks the door to one of Panorama Azzurro's many suites at Riven Tides.

Riven Tides Secure Storage Keycard

Riven Tides Secure Storage Keycard

Epic

Type: Key

Value: 100

Unlocks a door to the Secure Storage room in the Port Authority Building at Riven Tides

Rocketeer Driver

Rocketeer Driver

Epic

Type: Recyclable

Value: 5000

A salvaged component from a Rocketeer unit.

Rocket Thruster

Rocket Thruster

Rare

Type: Recyclable

Value: 2000

Can be recycled into crafting materials.

Roots

Roots

Uncommon

Type: Nature

Value: 640

May be worth a few coins.

Rope

Rope

Rare

Type: Topside Material

Value: 500

Used in crafting.

Rosary

Rosary

Rare

Type: Trinket

Value: 2000

May be worth a few coins.

Rotary Encoder

Rotary Encoder

Rare

Type: Recyclable

Value: 3000

Can be recycled into crafting materials.

Rubber Duck

Rubber Duck

Common

Type: Trinket

Value: 1000

Always there to lend an ear, should you need it.

Rubber Pad

Rubber Pad

Rare

Type: Recyclable

Value: 1000

Can be recycled into rubber parts.

Rubber Parts

Rubber Parts

Common

Type: Basic Material

Value: 50

Used to craft a wide range of items.

Ruined Accordion

Ruined Accordion

Rare

Type: Recyclable

Value: 2000

Can be recycled into crafting materials.

Ruined Augment

Ruined Augment

Common

Type: Recyclable

Value: 270

An augment ruined beyond repair

Ruined Baton

Ruined Baton

Uncommon

Type: Recyclable

Value: 640

Can be recycled into crafting materials.

Ruined Handcuffs

Ruined Handcuffs

Uncommon

Type: Recyclable

Value: 640

Can be recycled into crafting materials.

Ruined Parachute

Ruined Parachute

Uncommon

Type: Recyclable

Value: 640

Can be recycled into crafting materials.

Ruined Riot Shield

Ruined Riot Shield

Rare

Type: Recyclable

Value: 1000

Can be recycled into crafting materials.

Ruined Tactical Vest

Ruined Tactical Vest

Uncommon

Type: Recyclable

Value: 640

Can be recycled into crafting materials.

Rusted Bolts

Rusted Bolts

Uncommon

Type: Recyclable

Value: 640

Some rusted old bolts

Rusted Gear

Rusted Gear

Rare

Type: Recyclable

Value: 2000

Can be recycled into crafting materials.

Rusted Shut Medical Kit

Rusted Shut Medical Kit

Rare

Type: Recyclable

Value: 2000

Can be recycled into crafting material.

Rusted Tools

Rusted Tools

Rare

Type: Recyclable

Value: 1000

Can be recycled into metal parts.

Rusty ARC Steel

Rusty ARC Steel

Uncommon

Type: Recyclable

Value: 640

Obtained from ARC enemies and activities. Can be recycled into scrap metal.

Sample Cleaner

Sample Cleaner

Rare

Type: Recyclable

Value: 3000

Can be recycled into crafting materials.

Seeker Grenade

Seeker Grenade

Uncommon

Type: Quick Use

Value: 640

A homing grenade that targets a single nearby ARC dealing explosive damage on impact

Seeker Grenade Blueprint

Seeker Grenade Blueprint

Legendary

Type: Blueprint

Value: 5000

Lets you craft a Seeker Grenade

Sensors

Sensors

Rare

Type: Topside Material

Value: 500

Used to craft utility items and explosives. Can be recycled into scrap metal.

Sentinel Firing Core

Sentinel Firing Core

Rare

Type: Recyclable

Value: 2000

Can be recycled into crafting materials.

Sextant

Sextant

Uncommon

Type: Trinket

Value: 2000

Once thought to be a rudimentary spaceship prototype, it is claimed by the Nomads to be a sophisticated method for documenting one's travels.

Shaker

Shaker

Uncommon

Type: Quick Use

Value: 1000

A rhythmic instrument used to attract ARC's attention and impress other Raiders.

Shield Recharger

Shield Recharger

Uncommon

Type: Quick Use

Value: 520

A handheld repair kit that recharges a shield on use.

Shotgun Ammo

Shotgun Ammo

Common

Type: Ammunition

Value: 20

Shotgun shells used for shotguns.

Shotgun Choke I

Shotgun Choke I

Common

Type: Modification

Value: 640

Slightly reduces base dispersion.

Shotgun Choke II

Shotgun Choke II

Uncommon

Type: Modification

Value: 2000

Moderately reduces base dispersion.

Shotgun Choke II Blueprint

Shotgun Choke II Blueprint

Legendary

Type: Blueprint

Value: 5000

Lets you craft a Shotgun Choke II

Shotgun Choke III

Shotgun Choke III

Rare

Type: Modification

Value: 5000

Significantly reduces base dispersion. Compatible with: II Toro, Vulcano

Shotgun Choke III Blueprint

Shotgun Choke III Blueprint

Legendary

Type: Blueprint

Value: 5000

Lets you craft a Shotgun Choke III

Shotgun Parts

Shotgun Parts

Rare

Type: Material

Value: 700

Specialized components from shotgun-type weapons, used in crafting.

Shotgun Silencer

Shotgun Silencer

Epic

Type: Modification

Value: 5000

Moderately reduces the amount of noise produced when firing.

Shotgun Silencer Blueprint

Shotgun Silencer Blueprint

Legendary

Type: Blueprint

Value: 5000

Lets you craft a Shotgun Silencer. Moderately reduces the amount of noise produced when firing.

Showstopper

Showstopper

Rare

Type: Throwable

Value: 2100

A grenade that detonates after a delay, stunning enemies within its radius.

Showstopper Blueprint

Showstopper Blueprint

Legendary

Type: Blueprint

Value: 5000

Lets you craft a Showstopper.

Shrapnel Grenade

Shrapnel Grenade

Uncommon

Type: Throwable

Value: 800

A makeshift fuze grenade that bursts into razor-sharp fragments upon detonation.

Shredder Gyro

Shredder Gyro

Rare

Type: Recyclable

Value: 3000

Can be recycled into crafting materials.

Signal Amplifier

Signal Amplifier

Rare

Type: Recyclable

Value: 3000

Can be recycled into crafting materials.

Silencer I

Silencer I

Uncommon

Type: Modification

Value: 2000

Slightly reduces the amount of noise produced when firing.

Silencer I Blueprint

Silencer I Blueprint

Legendary

Type: Blueprint

Value: 5000

Lets you craft a Silencer I

Silencer II

Silencer II

Rare

Type: Modification

Value: 5000

Moderately reduces the amount of noise produced when firing. Compatible with: Rattler, Ferro, Tempest, Arpeggio, Bettina.

Silencer II Blueprint

Silencer II Blueprint

Legendary

Type: Blueprint

Value: 5000

Lets you craft a Silencer II

Silencer III

Silencer III

Epic

Type: Modification

Value: 7000

Significantly reduces the amount of noise produced when firing.

Silver Teaspoon Set

Silver Teaspoon Set

Rare

Type: Trinket

Value: 3000

A shining, shimmering set of refinement and elegance.

Simple Gun Parts

Simple Gun Parts

Uncommon

Type: Topside Material

Value: 330

Used to craft weapons. Can be recycled into scrap metal.

"Sirena Dorata" Ship Model

"Sirena Dorata" Ship Model

Epic

Type: Trinket

Value: 7000

With the Mediterranean sun glistening off its hull, this vibrant yacht is the timeless epitome of saltwater splendour.

Smoke Grenade

Smoke Grenade

Rare

Type: Recyclable

Value: 1000

A grenade that creates a lingering smoke cloud on impact, blocking visibility from other Raiders.

Smoke Grenade Blueprint

Smoke Grenade Blueprint

Legendary

Type: Blueprint

Value: 5000

Lets you craft a Smoke Grenade

Smoke Grenade Trap

Smoke Grenade Trap

Rare

Type: Quick Use

Value: 640

A laser trip wire that detonates a Smoke Grenade.

Snap Blast Grenade

Snap Blast Grenade

Uncommon

Type: Quick Use

Value: 800

A grenade that sticks to surfaces, dealing explosive damage after a short delay.

Snap Hook

Snap Hook

Legendary

Type: Quick Use

Value: 14000

A gadget that allows the user to scale structures and cover large distances.

Snap Hook Blueprint

Snap Hook Blueprint

Legendary

Type: Blueprint

Value: 5000

Lets you craft a Snap Hook

Snitch Scanner

Snitch Scanner

Uncommon

Type: Recyclable

Value: 2000

Gathered from ARC Snitches. Can be recycled into ARC Alloy.

Snowball

Snowball

Common

Type: Nature

Value: 10

A compact snowball fashioned out of the most malleable and aerodynamic snow.

Spaceport Container Storage Key

Spaceport Container Storage Key

Rare

Type: Key

Value: 100

Unlocks a door in the Container Storage in Spaceport

Spaceport Control Tower Key

Spaceport Control Tower Key

Rare

Type: Key

Value: 100

Unlocks a door to the Ground Control Tower in Spaceport

Spaceport Trench Tower Key

Spaceport Trench Tower Key

Uncommon

Type: Key

Value: 100

Unlocks a door to the Trench Towers in Spaceport

Spaceport Warehouse Key

Spaceport Warehouse Key

Uncommon

Type: Key

Value: 100

Unlocks a door in the Shipping Warehouse in Spaceport

Speaker Component

Speaker Component

Rare

Type: Topside Material

Value: 500

Used in crafting.

Spectrometer

Spectrometer

Rare

Type: Recyclable

Value: 3000

Can be recycled into crafting materials

Spectrum Analyzer

Spectrum Analyzer

Epic

Type: Recyclable

Value: 3500

Can be recycled into crafting materials

Spotter Relay

Spotter Relay

Uncommon

Type: Recyclable

Value: 1000

Can be recycled into crafting materials

Spring Cushion

Spring Cushion

Rare

Type: Recyclable

Value: 2000

Can be recycled into crafting materials.

Stable Stock I

Stable Stock I

Common

Type: Modification

Value: 640

Slightly improves dispersion & recoil recovery time. Compatible with: Rattler, Ferro, Arpeggio, Bettina, Kettle.

Stable Stock II

Stable Stock II

Uncommon

Type: Modification

Value: 2000

Moderately improves dispersion & recoil recovery time.

Stable Stock II Blueprint

Stable Stock II Blueprint

Legendary

Type: Blueprint

Value: 5000

Lets you craft a Stable Stock II

Stable Stock III

Stable Stock III

Rare

Type: Modification

Value: 5000

Significantly improves dispersion & recoil recovery time.

Stable Stock III Blueprint

Stable Stock III Blueprint

Legendary

Type: Blueprint

Value: 5000

Lets you craft a Stable Stock III

Stack of Movie Tapes

Stack of Movie Tapes

Common

Type: Quest Item

Value: 0

A stack of movie tapes, sure to please even the most pedantic of cinephines.

Statuette

Statuette

Rare

Type: Trinket

Value: 3000

A small decorative statuette.

Steel Spring

Steel Spring

Uncommon

Type: Topside Material

Value: 300

A tightly wound coil of metal. Used to craft a wide range of items. Can be recycled into scrap metal.

Stella Montis Archives Key

Stella Montis Archives Key

Epic

Type: Key

Value: 100

Unlocks a door in the Archives in Stella Montis

Stella Montis Assembly Admin Key

Stella Montis Assembly Admin Key

Uncommon

Type: Key

Value: 100

Unlocks a door in Assembly in Stella Montis

Stella Montis Medical Storage Key

Stella Montis Medical Storage Key

Uncommon

Type: Key

Value: 100

Unlocks a door in Medical Research in Stella Montis

Stella Montis Security Checkpoint Key

Stella Montis Security Checkpoint Key

Rare

Type: Key

Value: 100

Unlocks a door in the Security Checkpoint in Stella Montis

Sterilized Bandage

Sterilized Bandage

Rare

Type: Quick Use

Value: 2000

A medical item that gradually restores a large amount health over time.

Stitcher I

Stitcher I

Common

Type: Weapon

Value: 800

Full automatic SMG. Deals good damage, but has quite a low fire-rate and can be hard to control.

Stitcher II

Stitcher II

Common

Type: Weapon

Value: 2000

Full automatic SMG. Deals good damage, but has quite a low fire-rate and can be hard to control.

Stitcher III

Stitcher III

Common

Type: Weapon

Value: 3000

Full automatic SMG. Deals good damage, but has quite a low fire-rate and can be hard to control.

Stitcher IV

Stitcher IV

Common

Type: Weapon

Value: 5000

Full automatic SMG. Deals good damage, but has quite a low fire-rate and can be hard to control.

Succulent (Backpack Charm)

Succulent (Backpack Charm)

Unknown

Type: Misc

Value: 0

Complete the quest The Root Of The Matter to get this charm.

Surge Coil

Surge Coil

Rare

Type: Deployable

Value: 0

A deployable device that periodically electrifies the area around itself and briefly stuns anything caught within it.

Surge Coil Blueprint

Surge Coil Blueprint

Legendary

Type: Blueprint

Value: 5000

Lets you craft a Surge Coil.

Surge Shield Recharger

Surge Shield Recharger

Rare

Type: Quick Use

Value: 1200

A handkeld kit that recharges a shield

Surveyor Vault

Surveyor Vault

Rare

Type: Recyclable

Value: 1000

Can be recycled into crafting materials.

Synthesized Fuel

Synthesized Fuel

Rare

Type: Topside Material

Value: 700

Used to craft utility items and explosives. Can be recycled into chemicals.

Syringe

Syringe

Rare

Type: Topside Material

Value: 500

A sterile syringe for medical use. Used to craft medical supplies. Can be recycled into plastic.

Tactical Mk. 1

Tactical Mk. 1

Uncommon

Type: Augment

Value: 640

Basic tactical augment. More Quick Use slots for more tactical choice, but limited survivability and slightly lower looting potential.

Tactical Mk. 2

Tactical Mk. 2

Rare

Type: Augment

Value: 2000

Adds more backpack space and an extra utility item slot.

Tactical Mk.3 (Defensive)

Tactical Mk.3 (Defensive)

Epic

Type: Augment

Value: 5000

A defence-focused augment for keeping shields topped up.

Tactical MK.3 (Defensive) Blueprint

Tactical MK.3 (Defensive) Blueprint

Legendary

Type: Blueprint

Value: 5000

a defense-focused augment for keeping Shields topped up

Tactical Mk. 3 (Healing)

Tactical Mk. 3 (Healing)

Epic

Type: Augment

Value: 5000

A healing-focused augment which adds extra slots for healing items.

Tactical MK.3 (Healing) Blueprint

Tactical MK.3 (Healing) Blueprint

Legendary

Type: Blueprint

Value: 5000

A healing-focused augment which adds extra slots for healing items.

Tactical MK. 3 (Revival)

Tactical MK. 3 (Revival)

Epic

Type: Augment

Value: 5000

A tactical augment focused on utility over defense and looting.

Tactical Mk. 3 (Revival) Blueprint

Tactical Mk. 3 (Revival) Blueprint

Legendary

Type: Blueprint

Value: 5000

Lets you craft Tactical MK. 3 (Revival) Blueprint.

Tactical Mk. 3 (Smoke)

Tactical Mk. 3 (Smoke)

Epic

Type: Augment

Value: 5000

An upgraded version of the Tactical MK.2 augment, adding expanded capacity across the board.

Tactical MK.3 (Smoke) Blueprint

Tactical MK.3 (Smoke) Blueprint

Legendary

Type: Blueprint

Value: 5000

An upgraded version of the Tactical MK. 2 augment, adding expanded capacity across the board.

Tagging Grenade

Tagging Grenade

Rare

Type: Quick Use

Value: 1000

A grenade that detonates after a delay, tagging Raiders and ARC enemies in an area, allowing you to briefly track their location.

Tagging Grenade Blueprint

Tagging Grenade Blueprint

Legendary

Type: Blueprint

Value: 5000

Lets you craft a Tagging Grenade

Tangerine (Warden Color)

Tangerine (Warden Color)

Common

Type: Misc

Value: 0

A new cosmetic variant will be added to your collection.

Tattered ARC Lining

Tattered ARC Lining

Uncommon

Type: Recyclable

Value: 640

Obtained from ARC enemies or activities. Can be recycled into fabric.

Tattered Clothes

Tattered Clothes

Uncommon

Type: Recyclable

Value: 640

Can be recycled into fabric.

Telemetry Transceiver

Telemetry Transceiver

Rare

Type: Recyclable

Value: 3000

Can be recycled into crafting materials

Tellurion

Tellurion

Epic

Type: Trinket

Value: 0

A marvel of ancient ingenuity, those with a penchant for stargazing may find the mesmerizing patterns oddly familiar.

Tempest Blueprint

Tempest Blueprint

Legendary

Type: Blueprint

Value: 5000

Lets you craft a Tempest

Tempest I

Tempest I

Epic

Type: Weapon

Value: 13000

Fully automatic assault rifle with moderate fire rate and accuracy.

Tempest II

Tempest II

Epic

Type: Weapon

Value: 17000

Fully automatic assault rifle with moderate fire rate and accuracy.

Tempest III

Tempest III

Epic

Type: Weapon

Value: 22000

Fully automatic assault rifle with moderate fire rate and accuracy.

Tempest IV

Tempest IV

Epic

Type: Weapon

Value: 27000

Fully automatic assault rifle with moderate fire rate and accuracy.

Thermostat

Thermostat

Rare

Type: Recyclable

Value: 1000

Can be recycled into crafting materials.

Tick Pod

Tick Pod

Uncommon

Type: Recyclable

Value: 640

The explosive pod from a Tick. Can be recycled into ARC Alloy.

Toaster

Toaster

Rare

Type: Recyclable

Value: 1000

Can be recycled into crafting materials.

Torch Ginger

Torch Ginger

Uncommon

Type: Material

Value: 300

A plant used to craft medical supplies.

Torn Blanket

Torn Blanket

Rare

Type: Recyclable

Value: 640

A tattered piece of cloth.

Torn Book

Torn Book

Common

Type: Trinket

Value: 1000

What pages remain speak of chosen heroes, vampires, and lots of longing glances.

Torrente Blueprint

Torrente Blueprint

Legendary

Type: Blueprint

Value: 5000

Lets you craft a Torrente

Torrente I

Torrente I

Rare

Type: Weapon

Value: 7000

Has large ammo capacity, but is only accurate while crouched.

Torrente II

Torrente II

Rare

Type: Weapon

Value: 10000

Has large ammo capacity, but is only accurate while crouched.

Torrente III

Torrente III

Rare

Type: Weapon

Value: 13000

Has large ammo capacity, but is only accurate while crouched.

Torrente IV

Torrente IV

Rare

Type: Weapon

Value: 15000

Has large ammo capacity, but is only accurate while crouched.

Trailblazer Grenade

Trailblazer Grenade

Rare

Type: Quick Use

Value: 2200

A grenade that emits a trail of flammable gas along its path, causing an explosive chain reaction when it ignites.

Trailblazer Grenade Blueprint

Trailblazer Grenade Blueprint

Legendary

Type: Blueprint

Value: 5000

Lets you craft a Trailblazer Grenade

Train Model

Train Model

Common

Type: Trinket

Value: 1000

Hand-crafted with full underbody detailing, these models offer a surprisingly intricate schematic of pre-Exodus locomotion.

Trigger Nade

Trigger Nade

Rare

Type: Quick Use

Value: 1000

A remote-detonated grenade that can stick to surfaces and ARC, dealing explosive damage when triggered.

Trigger Nade Blueprint

Trigger Nade Blueprint

Legendary

Type: Blueprint

Value: 5000

Lets you craft a Trigger Nade

Tropical Duck

Tropical Duck

Uncommon

Type: Trinket

Value: 1000

It quietly dreams of taking to the skies with its brethren.

Turbine Compressor

Turbine Compressor

Epic

Type: Recyclable

Value: 5000

Can be recycled into crafting materials.

Turbo Pump

Turbo Pump

Rare

Type: Recyclable

Value: 2000

Can be recycled into crafting materials.

"Twilight Compass" Ship Model

"Twilight Compass" Ship Model

Uncommon

Type: Trinket

Value: 1000

A spirited up-and-comer, this two-master has been known to sail ever so slightly beyond the horizon.

Unusable Weapon

Unusable Weapon

Rare

Type: Recyclable

Value: 2000

Can be recycled into crafting materials.

Vaporizer Regulator

Vaporizer Regulator

Epic

Type: Recyclable

Value: 6000

Can be recycled into crafting materials.

Vase

Vase

Rare

Type: Trinket

Value: 3000

A decorative vase, possibly valuable.

"Velocity" Ship Model

"Velocity" Ship Model

Rare

Type: Trinket

Value: 3000

Optimized for performance, this marvel of technology sure hopes you weren't planning on packing a particularly elaborate lunch

Venator Blueprint

Venator Blueprint

Legendary

Type: Blueprint

Value: 5000

Lets you craft a Venator. Fires two shots at a time.

Venator I

Venator I

Rare

Type: Weapon

Value: 7000

Semi-automatic pistol. Fires two shots at a time.

Venator II

Venator II

Rare

Type: Weapon

Value: 10000

Semi-automatic pistol. Fires two shots at a time.

Venator III

Venator III

Rare

Type: Weapon

Value: 13000

Semi-automatic pistol. Fires two shots at a time

Venator IV

Venator IV

Rare

Type: Weapon

Value: 17000

Semi-automatic pistol. Fires two shots at a time

Vertical Grip I

Vertical Grip I

Common

Type: Modification

Value: 640

Slightly reduces vertical recoil.

Vertical Grip II

Vertical Grip II

Uncommon

Type: Modification

Value: 2000

Moderately reduces vertical recoil.

Vertical Grip II Blueprint

Vertical Grip II Blueprint

Legendary

Type: Blueprint

Value: 5000

Lets you craft a Vertical Grip II

Vertical Grip III

Vertical Grip III

Rare

Type: Modification

Value: 5000

Significantly reduces vertical recoil.

Vertical Grip III Blueprint

Vertical Grip III Blueprint

Legendary

Type: Blueprint

Value: 5000

Lets you craft a Vertical Grip III

Very Comfortable Pillow

Very Comfortable Pillow

Uncommon

Type: Trinket

Value: 2000

The envy of every Raider. Like sleeping on an especially ergonomic cloud.

Vintage Steering Wheel

Vintage Steering Wheel

Uncommon

Type: Trinket

Value: 2000

A harmonious artifact of the three-way symmetry, some Nomads believe this to be an ancient reliquary honoring the lunar, the solar and the terrestrial.

Vita Shot

Vita Shot

Rare

Type: Quick Use

Value: 2000

A medical item that restores a large amount of health.

Vita Shot Blueprint

Vita Shot Blueprint

Legendary

Type: Blueprint

Value: 5000

Lets you craft a Vita Shot - A medical item that restores a large amount of health.

Vita Spray

Vita Spray

Epic

Type: Quick Use

Value: 3400

A medical item that continuously restores health during use. Can be used on yourself or your allies.

Vita Spray Blueprint

Vita Spray Blueprint

Legendary

Type: Blueprint

Value: 5000

Lets you craft a Vita Spray

Volcanic Rock

Volcanic Rock

Common

Type: Misc

Value: 270

Can be thrown.

Voltage Converter

Voltage Converter

Rare

Type: Topside Material

Value: 500

A device that adjusts electrical voltage for various crafting purposes.

Vulcano Blueprint

Vulcano Blueprint

Legendary

Type: Blueprint

Value: 5000

Allows you to craft the Vulcano.

Vulcano I

Vulcano I

Epic

Type: Weapon

Value: 10000

Semi-automatic shotgun with good bullet spread but sharp falloff.

Vulcano II

Vulcano II

Epic

Type: Weapon

Value: 13000

Semi-automatic shotgun with good bullet spread but sharp falloff.

Vulcano III

Vulcano III

Epic

Type: Weapon

Value: 17000

Semi-automatic shotgun with good bullet spread but sharp falloff

Vulcano IV

Vulcano IV

Epic

Type: Weapon

Value: 22000

Semi-automatic shotgun with good bullet spread but sharp falloff

Warden (Outfit)

Warden (Outfit)

Common

Type: Misc

Value: 0

This is the Warden cosmetic outfit

Wasp Driver

Wasp Driver

Rare

Type: Recyclable

Value: 640

A control module used to operate Wasp drones or vehicles. Can be recycled into ARC Alloy.

Water Filter

Water Filter

Rare

Type: Recyclable

Value: 1000

Can be recycled into crafting materials.

Water Pump

Water Pump

Rare

Type: Recyclable

Value: 1000

Can be recycled into crafting materials.

White Flag

White Flag

Common

Type: Quick Use

Value: 640

A deployable white flag.

White Flag Blueprint

White Flag Blueprint

Legendary

Type: Blueprint

Value: 5000

A deployable white flag.

White Indigo (Warden Color)

White Indigo (Warden Color)

Common

Type: Misc

Value: 0

A new cosmetic variant will be added to your collection

"Wind Sprite" Ship Model

"Wind Sprite" Ship Model

Common

Type: Trinket

Value: 1000

Undaunted in the face of its larger brethren, this nimble one-master has been known to brave even the most just-above-average of waves.

Wires

Wires

Uncommon

Type: Topside Material

Value: 200

A bundle of old wires. Used to craft a wide range of items. Can be recycled into scrap metal.

Wolfpack

Wolfpack

Epic

Type: Quick Use

Value: 6000

A grenade that scatters into multiple homing missiles, each one targeting ARC and dealing explosive damage on impact.

Wolfpack Blueprint

Wolfpack Blueprint

Legendary

Type: Blueprint

Value: 5000

Lets you craft a Wolfpack

Yellow Light Stick

Yellow Light Stick

Common

Type: Quick Use

Value: 150

A throwable chemical light that illuminates the area around it.

Yellow Light Stick Blueprint

Yellow Light Stick Blueprint

Legendary

Type: Blueprint

Value: 5000

Lets you craft a Yellow Light Stick

Yellow (Radio Renegade Color)

Yellow (Radio Renegade Color)

Common

Type: Misc

Value: 0

A new cosmetic variant will be added to your collection.

Zipline

Zipline

Rare

Type: Quick Use

Value: 1000

A deployable zipline that allows you to quickly move between two locations.